The Ultimate Gleba-Experience for Every Planet! Adds spoiling to almost every item. Very customizable. With 3 modes: Normal A balanced experience with the addition of spoilage to most items and many ways to get rid of it Peak Gleba: All will become spoilage Random Absolute Chaos! All items spoil into random things.
Large total conversion mods.
Version: 1.3.3
Date: 2025-08-20
Bugfixes:
- Non-Craftable Items are now properly exluded in Random Mode
Version: 1.3.2
Date: 2025-08-19
Locale:
- Fixed small spelling mistake
Changes:
- Pentapod Spoilage Setting for Random Mode now separate from Biters. This also prevnets the game from crashing without space age installed.
Version: 1.3.1
Date: 2024-12-09
Info:
- Update readme
Version: 1.3.0
Date: 2024-12-08
Features:
- added intermediate spoilage items
- Added setting for spoiling modules
- Advanced Metal Spoiling and recycling
- Basic Metal Products now spoil
- Electronics now spoil and can be recycles
- Explosive Weapons Spoilage now explodes on spoil
- make exploding items optional in settings
- normal mode is now the default mode
- Nuclear Spoilage
- oil products now spoil to oily clumps and beyond
- recipe balancing
- Scienses all spoil
Compatibility:
- add migrations script
- define items and recipes earlier
- Make space age optional in normal mode
- [normal] use base icons instead of space-age items for non-space-age players
Bugfixes:
- add missing chest spoilage recipe
- module spoiling now checks setting
- Random spoilage can no longer result in the old artillery targeting remote
Graphics:
- added oil scrap (Oily Clump) icon
- Atomic Scrap Icon
- Icons for the new recipies
- New textures for the different scrap types
- updated and added graphics
Locale:
- add recipes
- added english local
- Added names on existing (but usually hidden) enitities for explosion spoilage
- change settings description
- fix missing recipe name
Changes:
- git restructure
- refactor item and recipe names to be more consistent
- Restruture of Code for future work
Version: 1.2.0
Date: 2024-12-02
Features:
- Random Spilage can now result in explosions, biters or pentapods
Compatibility:
- Load Peak-Gleba mode changes earlier for better compatibility with other mods
Bugfixes:
- Random spoilage can no longer result in the old artillery targeting remote
Version: 1.1.3
Date: 2024-11-28
Bugfixes:
- Hotfix so Settings work and display and random mode doesnt crash
Version: 1.1.2
Date: 2024-11-28
Bugfixes:
- Fixed Guns, ammo, trains and some other stuff not spoiling in Random Mode. Have fun (Could this have been in the last patch? yes!)
Locale:
- Made the name and description of the settings more clear
Changes:
- Some under the hood changes
Version: 1.1.1
Date: 2024-11-28
Bugfixes:
- Fixed Guns, ammo, trains and some other stuff not spoiling in Peak Gleba Mode. Have fun
Changes:
- code changes
- link flowchart in readme
- update readme
Version: 1.1.0
Date: 2024-11-21
Info:
- add thumbnail
- change mod description
- Make description more descriptive.
Features:
- add settings for spoil_time
- iron and copper plate rusting and spiling to metal scrap
- make everything spoil
- more items recipes and better structure
- random spoilage implemented
Graphics:
- added and updated icons
- Added rusted iron and copper plate and new logo
Locale:
- Added localisation for items and recipes
Changes:
- restructure and random spoilage times
Version: 1.0.1
Date: 2024-11-20
Bugfixes:
- make space age optional
Version: 1.0.0
Date: 2024-10-27
Info:
- add thumbnail
- change mod description
- Make description more descriptive.
Features:
- add settings for spoil_time
- make everything spoil