Based off Klonan's Unit Control. Updated for Factorio 2.0 with additional features. e.g unit control groups, additional group strategies. It works with any "unit" type entity.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.9
Date: 2025-12-01
Changes:
- Optimize targeting priority for hunting mode.
Version: 1.1.8
Date: 2025-11-28
Changes:
- Added "suicide" and "suicide all" button to GUI [by BertTheParrot]
- Added options to hide suicide buttons on GUI. If you tended to accidentally click them.
- Improved tooltips on action buttons.
Version: 1.1.7
Date: 2025-11-27
Bugfixes:
- Fixed a crash when player try to select during the respawn phase.
Version: 1.1.6
Date: 2025-11-26
Bugfixes:
- Fixed an issue on unit follow function.
Version: 1.1.5
Date: 2025-11-25
Changes:
- Patrols are now able to perform reactive defense.
- Unit will resume their original command after completing reactive defense. e.g resuming patrol.
- Patrol unit will stop for up to X seconds (configurable, 10 second by default) after they reach the destination. This allows repair bots to catch up for repairing.
Bugfixes:
- Fixed an issue that [follow command wait interval] setting cache has not override properly.
Version: 1.1.4
Date: 2025-11-23
Features:
- Everybody! Hail to [Hawke] for adding these new features!
- Added Control Groups functions. You can have up to 9 control groups. Support hotkeys.
- Added hunter strategy (Experimental), automatically hunt nearby enemy entities. [Default: off]
- Added reactive defense strategy (Experimental), automatically activate units defense when a building dies. [Default: off]
- Added "Max selection size" map option to control how many you can select for each group. Default: 100 units
- Added "Max selection radius" map option to control how far we select unit from origin position. Default: 100 tiles radius
Changes:
- Added print_global to remote interface for printing storage object
- Changed remote interface name from __erm_unit_control__ to erm_unit_control. Same as the info.json name for consistency.
- Added back "Follow target" button on UI since following target performance issue has been resolved.
Bugfixes:
- Fixed follow command performance issue when the target entity stopped moving.
- Fixed select unit may sometime prevent world interaction.
- Fixed select unit item appears in logicstic request window.
- Fixed some odd selection behaviours.
Version: 1.0.3
Date: 2025-10-05
Bugfixes:
- Fixed an issue that blueprint library can not be re-arranged due to the changes in 2.0.69 update.
Version: 1.0.2
Date: 2025-09-22
Bugfixes:
- Fixed data-final-updates.lua to data-final-fixes.lua
- Fixed select all unit control. Select all unit within 200 radius. [Default: Shift-Alt-Left-click]
- Disabled [Ctrl-Alt-Left-click] to unblock ping to chat function.
Version: 1.0.1
Date: 2025-05-10
Changes:
- Change Unit Control's 'ALT + left-click' to "Control + ALT + left-click" to avoid factoripedia collision.
Version: 1.0.0
Date: 2025-03-11
Features:
- Fork of Klonan's unit control. Updated for Factorio 2.0.
- It's a temporary solution.
- This will deprecate when Klonan releases his 2.0 Unit control. ERM mods will depend on that instead.