Mods introducing new content into the game.
Version: 1.6.1
Date: 2024-07-02
Changes:
- Updated translation from crowdin.
- Removed duplicated function call.
Version: 1.6.0
Date: 2024-06-07
Features:
- Added support for fog of war beacons
- Added units for scouting subsystem
Version: 1.5.4
Date: 2023-12-10
Changes:
- Marspeople pollution_to_join_attack from 5 to 6
- Daimanji Dropship pollution_to_join_attack from 150 to 120
- Marspeople builder pollution_to_join_attack from 150 to 100
- Marspeople base health decrease from 100 to 80
- MiniUFO base health increase from 100 to 120
Bugfixes:
- Fixed ground units projectiles not hitting belt.
- Fixed eye-ufo-a has 0 cooldown.
Version: 1.5.3
Date: 2023-09-22
Bugfixes:
- Not default max attack range now gradually increase from level 1 - level 5. This fixes nothing in early game can hit an unit that has very high max attack range.
Version: 1.5.2
Date: 2023-09-01
Changes:
- early game unit spawn table tweaks
- Pollution to join attack tweaks
- Mars people's gun projectiles now blocks by walls. They deal higher damage.
- Slightly buffed overall damage.
Version: 1.5.1
Date: 2023-08-27
Bugfixes:
- Fixed required incorrect custom_attack lua in remote.lua.
Version: 1.5.0
Date: 2023-08-26
Feature:
- Support new custom menu
Changes:
- Code clean up
Bugfixes:
- Fix the settings in race mod cache did not properly refresh when version upgrades.
Version: 1.4.0
Date: 2023-08-11
Changes:
- Refactored default autoplace.
- use new ERM mod registration system
- Turret max range is now max range config + 16
Version: 1.3.1
Date: 2023-08-03
Changes:
- Increased unit cost for custom attacks groups.
- Dropship now drops multiple units like zerg and protoss
- Map color is now changeable in startup setting.
- K2 Creep can be toggled off.
Version: 1.3.0
Date: 2023-07-26
Features:
- ERM 1.18 Compatibility Changes
- Updated unit for dynamic attack range and dynamic vision distance
Changes:
- Systematic despawn units use destroy(), instead of die()
Version: 1.2.0
Date: 2023-03-12
Features:
- Added support for Milestones mod.
- "Default" enemy spawner generating method now group enemy spawns together.
Changes:
- Changed code to use new remote interface name
- Tweak feature groups.
Version: 1.1.1
Date: 2023-01-13
Changes:
- Add support for pollution to join attack multiplier setting
Version: 1.1.0
Date: 2022-12-12
Changes:
- Refactored Level Strength Multiplier for ERM 1.16.
- Change map color to dark grey, which has a bit more contrast than previous one.
Version: 1.0.3
Date: 2022-12-01
Changes:
- Change map color to yellowish grey.
Bugfixes:
- Remove autoplace for shortrange turret.
Version: 1.0.2
Date: 2022-07-10
Changes:
- Improve unit performance by changing enemies distraction_cooldown from 20 to 300.
Version: 1.0.1
Date: 2022-06-22
Changes:
- Added support to set neutral for neutral forces that created from other mods.
Version: 1.0.0
Date: 2022-06-06
Features:
- Added support for featured squad
- Added support for elite squad
- -- Featured Squad Details ---
- - Unit list, spawn ratio, unit attack point cost
- {{'marspeople','miniufo'}, {2, 1}, 20},
- {{'marspeople','miniufo','daimanji-thunderbolt'}, {2, 2, 1}, 20},
- {{'marspeople','miniufo', 'daimanji-purpleball'}, {2, 2, 1}, 20},
- {{'marspeople','marspeople-icy', 'marspeople-fire'}, {2, 1, 1}, 20},
- {{'marspeople','marspeople-icy', 'marspeople-fire','daimanji-thunderbolt'}, {2, 2, 2, 1}, 25},
- {{'marspeople','marspeople-icy', 'marspeople-fire','daimanji-purpleball'}, {2, 2, 2, 1}, 25}
- -- / Featured Squad Details --
- -- Featured Flying Squad Details ---
- {{'miniufo'}, {1}, 30},
- {{'eye-ufo-a', 'eye-ufo-b'}, {1, 1}, 40},
- {{'daimanji-purpleball', 'ufo','eye-ufo-a', 'eye-ufo-b'}, {1,2,2,2}, 60},
- {{'daimanji-thunderbolt', 'ufo','eye-ufo-a', 'eye-ufo-b'}, {1,2,2,2}, 60}
- -- / Featured Flying Squad Details --
Changes:
- Dropship unit cooldown changed from 15-10s to 45-30s
- Increased Health on various units
- Added max_range to projectiles
- Refactored custom attack handling (dropships and proxy builder)
Version: 0.3.0
Date: 2022-03-04
Changes:
- RU Translation update. (Thank You! SeptiSe7ven)
- Improve custom attack handling
- Improved race data handling
- Tweak spawner time, Tier 2 units takes 1.5x, Tier 3 units takes 2x
Version: 0.2.1
Date: 2022-02-04
Bugfixes:
- Fix a crash by Industrial revolution's modified laser beam
Version: 0.2.0
Date: 2022-01-15
Changes:
- Balance spawner for Free for all mode
- Standardized spawn timers for spawner to 12s - 8s
- Standardize max_count_of_owned_units and max_friends_around_to_spawn to 7, 5 respectively
- Changed spawn rate and spawn unit for spanwers.
- Lower unit HP for ufo units.
- Most AOE units now shoot every 1.5s, instead of 1.
Bugfixes:
- Fixed dropship attack cooldown.
Version: 0.1.2
Date: 2022-01-01
Bugfixes:
- Added short range turret for mars builder. They shouldn't use regular turret.
Graphics:
- Fix laser turret tint
Version: 0.1.1
Date: 2021-12-26
Bugfixes:
- Remove debug code
Version: 0.1.0
Date: 2021-12-26
Major Features:
- Add Metal Slug Mars People