Mods introducing new content into the game.
Version: 1.6.1 Date: 2024-07-02 Changes: - Updated translation from crowdin. - Removed duplicated function call.
Version: 1.6.0 Date: 2024-06-07 Features: - Added support for fog of war beacons - Added units for scouting subsystem
Version: 1.5.4 Date: 2023-12-10 Changes: - Marspeople pollution_to_join_attack from 5 to 6 - Daimanji Dropship pollution_to_join_attack from 150 to 120 - Marspeople builder pollution_to_join_attack from 150 to 100 - Marspeople base health decrease from 100 to 80 - MiniUFO base health increase from 100 to 120 Bugfixes: - Fixed ground units projectiles not hitting belt. - Fixed eye-ufo-a has 0 cooldown.
Version: 1.5.3 Date: 2023-09-22 Bugfixes: - Not default max attack range now gradually increase from level 1 - level 5. This fixes nothing in early game can hit an unit that has very high max attack range.
Version: 1.5.2 Date: 2023-09-01 Changes: - early game unit spawn table tweaks - Pollution to join attack tweaks - Mars people's gun projectiles now blocks by walls. They deal higher damage. - Slightly buffed overall damage.
Version: 1.5.1 Date: 2023-08-27 Bugfixes: - Fixed required incorrect custom_attack lua in remote.lua.
Version: 1.5.0 Date: 2023-08-26 Feature: - Support new custom menu Changes: - Code clean up Bugfixes: - Fix the settings in race mod cache did not properly refresh when version upgrades.
Version: 1.4.0 Date: 2023-08-11 Changes: - Refactored default autoplace. - use new ERM mod registration system - Turret max range is now max range config + 16
Version: 1.3.1 Date: 2023-08-03 Changes: - Increased unit cost for custom attacks groups. - Dropship now drops multiple units like zerg and protoss - Map color is now changeable in startup setting. - K2 Creep can be toggled off.
Version: 1.3.0 Date: 2023-07-26 Features: - ERM 1.18 Compatibility Changes - Updated unit for dynamic attack range and dynamic vision distance Changes: - Systematic despawn units use destroy(), instead of die()
Version: 1.2.0 Date: 2023-03-12 Features: - Added support for Milestones mod. - "Default" enemy spawner generating method now group enemy spawns together. Changes: - Changed code to use new remote interface name - Tweak feature groups.
Version: 1.1.1 Date: 2023-01-13 Changes: - Add support for pollution to join attack multiplier setting
Version: 1.1.0 Date: 2022-12-12 Changes: - Refactored Level Strength Multiplier for ERM 1.16. - Change map color to dark grey, which has a bit more contrast than previous one.
Version: 1.0.3 Date: 2022-12-01 Changes: - Change map color to yellowish grey. Bugfixes: - Remove autoplace for shortrange turret.
Version: 1.0.2 Date: 2022-07-10 Changes: - Improve unit performance by changing enemies distraction_cooldown from 20 to 300.
Version: 1.0.1 Date: 2022-06-22 Changes: - Added support to set neutral for neutral forces that created from other mods.
Version: 1.0.0 Date: 2022-06-06 Features: - Added support for featured squad - Added support for elite squad - -- Featured Squad Details --- - - Unit list, spawn ratio, unit attack point cost - {{'marspeople','miniufo'}, {2, 1}, 20}, - {{'marspeople','miniufo','daimanji-thunderbolt'}, {2, 2, 1}, 20}, - {{'marspeople','miniufo', 'daimanji-purpleball'}, {2, 2, 1}, 20}, - {{'marspeople','marspeople-icy', 'marspeople-fire'}, {2, 1, 1}, 20}, - {{'marspeople','marspeople-icy', 'marspeople-fire','daimanji-thunderbolt'}, {2, 2, 2, 1}, 25}, - {{'marspeople','marspeople-icy', 'marspeople-fire','daimanji-purpleball'}, {2, 2, 2, 1}, 25} - -- / Featured Squad Details -- - -- Featured Flying Squad Details --- - {{'miniufo'}, {1}, 30}, - {{'eye-ufo-a', 'eye-ufo-b'}, {1, 1}, 40}, - {{'daimanji-purpleball', 'ufo','eye-ufo-a', 'eye-ufo-b'}, {1,2,2,2}, 60}, - {{'daimanji-thunderbolt', 'ufo','eye-ufo-a', 'eye-ufo-b'}, {1,2,2,2}, 60} - -- / Featured Flying Squad Details -- Changes: - Dropship unit cooldown changed from 15-10s to 45-30s - Increased Health on various units - Added max_range to projectiles - Refactored custom attack handling (dropships and proxy builder)
Version: 0.3.0 Date: 2022-03-04 Changes: - RU Translation update. (Thank You! SeptiSe7ven) - Improve custom attack handling - Improved race data handling - Tweak spawner time, Tier 2 units takes 1.5x, Tier 3 units takes 2x
Version: 0.2.1 Date: 2022-02-04 Bugfixes: - Fix a crash by Industrial revolution's modified laser beam
Version: 0.2.0 Date: 2022-01-15 Changes: - Balance spawner for Free for all mode - Standardized spawn timers for spawner to 12s - 8s - Standardize max_count_of_owned_units and max_friends_around_to_spawn to 7, 5 respectively - Changed spawn rate and spawn unit for spanwers. - Lower unit HP for ufo units. - Most AOE units now shoot every 1.5s, instead of 1. Bugfixes: - Fixed dropship attack cooldown.
Version: 0.1.2 Date: 2022-01-01 Bugfixes: - Added short range turret for mars builder. They shouldn't use regular turret. Graphics: - Fix laser turret tint
Version: 0.1.1 Date: 2021-12-26 Bugfixes: - Remove debug code
Version: 0.1.0 Date: 2021-12-26 Major Features: - Add Metal Slug Mars People