Eradicator's Visible Stockpile


Adds a stockpile with visible content akin to management games like Banished, Settlers, etc. (Languages: English, Deutsch, 日本語)

Content
2 years ago
0.17 - 1.1
128
Storage

Changelog

Version: 1.9.7
Date: 2021-08-19
  Bugfixes:
    - Fixed missing erlib event plugin activation.
Version: 1.9.6
Date: 2021-08-19
  Bugfixes:
    - Fixed incorrect handling of on_init event.
Version: 1.9.5
Date: 2021-08-19
  Bugfixes:
    - Adapted stockpile-1 to be compatibly with newest erlib version.
Version: 1.0.3
Date: 2021-08-06
  Development Diary:
    - Preparation for 2.0 upgrade.
    - Changed internal structure to erlib plugin style.
    - Adapted to use erlib PluginManager and EventManager.
Version: 1.0.2
Date: 2021-04-26
  Development Diary:
    - Changed custom inputs to use erlib-style on_linked_input_* names.
Version: 1.0.1
Date: 2021-03-15
  Bugfixes:
    - Adjusted stockpile logistic mode name color to be better readable with new factorio gui color scheme.
Version: 1.0.0
Date: 2020-12-14
  Features:
    - Changed version to factorio base version 1.1+.
    - Changed internal mod name to "eradicators-stockpile".
  Bugfixes:
    - Some minor fixes due to factorio api changes in base version 1.1.
    - Added a migration to auto-refresh all item stacks after mod name change.
Version: 0.0.7
Date: 2019-11-03
  Features:
    - Changed version to factorio base version 0.18+. No code changes nessecary.
Version: 0.0.6
Date: 2019-11-03
  Bugfixes:
    - Server chat commands don't crash the game anymore (for real this time i hope...)
Version: 0.0.5
Date: 2019-09-29
  Bugfixes:
    - Server chat commands don't crash the game anymore.
    - Stockpile inventory is auto-sorted when changing logistic mode.
Version: 0.0.4
Date: 2019-09-07
  Features:
    - Mode-Rotation now works backwards too (default: Shift+R).
    - Increased mining-time of stockpiles to prevent accidentally picking them up.
  Localization:
    - Added German and Japanese support.
    - Names show mode/size of stockpiles dynamically now.
  Development Diary:
    - Made localisations use dynamic strings to reduce the number of strings to translate.
  Bugfixes:
    - Loading of existing maps that never had the mod installed works again.
Version: 0.0.3
Date: 2019-09-06
  Major Features:
    - Reduced stockpile tier count to factorio-typical three-tier system.
    - Stockpiles now support logistical modes "storage" and "passive provider".
  Breaking changes (summary):
    - Previously small stockpiles are now medium.
    - Large stockpile is now slightly larger.
Version: 0.0.2
Date: 2019-09-06
  Major Features:
    - Initial release
Version: 0.0.1
Date: 2019-09-01
  Major Features:
    - Start of development