Small changes concerning balance, gameplay, or graphics.
Version: 0.3.0
Date: 2025-12-13
Bugfixes:
- Fixed enemy expansions not being leveled.
- Fixed capture bot rocket being unable to capture leveled spawners.
Changes:
- Spawners that were created using trigger effect are now also replaced, for example when a
captured biter spawner dies from hunger.
Version: 0.2.0
Date: 2025-05-23
Optimizations:
- Improved compatibility with mods that dynamically spawn enemies (e.g. Resource Spawner
Overhaul).
- Send the `raise_script_built` event when replacing spawners (other mods can listen to this
event to dynamically detect new spawners).
- Fixed compatibility with mods that don't set `max_health`.
- Improved performance by not trying to autoplace leveled spawners during chunk population.
Balancing:
- Slightly adjusted evolution factor boundaries when calculating spawn distribution.
Changes:
- Ordered mod settings by importance.
Bugfixes:
- Fixed Pest Control achievement and any modded custom kill/"don't kill manually" achievements.
Version: 0.1.0
Date: 2025-05-04
Info:
- Initial release.