Electric Train


Electric locomotive powered from ordinary electric poles along the track. A built-in 5 MJ buffer carries it between big poles; personal batteries in a 1x2 grid are an optional reserve for unpowered sections. Own 3D-rendered graphics with colour mask, headlights, shadows, rail ramps and pantograph sparks.

Content
8 hours ago
2.1
1
Transportation Trains
Owner:
yura_friend
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
8 hours ago
Latest Version:
1.0.0 (8 hours ago)
Factorio version:
2.1
Downloaded by:
1 user

Electric locomotive for Factorio 2.1 — no fuel, it runs on your electric network.

How it works

  • Research Electric railway (red + green + blue science; needs Railway, Electric energy distribution 1, Electric engine, Advanced circuit).
  • Recipe: 20 electric engine units, 10 advanced circuits, 30 steel plates.
  • The locomotive has contact with the grid while any tile of its 2×7 footprint is inside the supply area of any electric pole — no special poles or overhead wires.
  • In contact it draws up to 4 MW into a built-in 5 MJ buffer (shown as the fuel bar). The buffer carries it to the next pole: a line of big electric poles along the track is enough.
  • Max power 1 MW. Not enough power — it slows down; no power — it stops.
  • Optional reserve: put personal battery equipment (MK1/MK2/MK3) into its 1×2 equipment grid. It is used only off the grid and is recharged by the grid surplus.
  • Hover the locomotive to see the power source and the reserve charge. Pantograph sparks while it draws power.

Tips

  • Place stations and waiting spots under a pole: a train that stopped between poles with an empty buffer can't start without a battery.
  • Big electric poles right next to the track: contact on ~10 of every 32 tiles is plenty at normal speed.

Graphics

Own 3D-rendered sprites: 256 directions, colour mask (train colour works), headlights, shadows, 160 frames for rail ramps (Space Age elevated rails).

Compatibility

  • Factorio 2.1, works with and without Space Age (recycling recipe with the recycler).
  • Command /electric-train-rescan re-registers all electric locomotives if something goes wrong.

Электровоз для Factorio 2.1 — без топлива, питается от вашей электросети.

  • Исследование «Электрифицированная железная дорога». Рецепт: 20 электродвигателей, 10 красных микросхем, 30 стали.
  • Контакт с сетью есть, пока любая клетка корпуса 2×7 в зоне питания любого столба — специальные столбы и провода не нужны.
  • Под сетью берёт до 4 МВт во встроенный накопитель 5 МДж (шкала топлива), которого хватает до следующего столба: достаточно больших столбов вдоль пути.
  • Мощность 1 МВт. Не хватает энергии — едет медленнее, нет энергии — стоит.
  • Необязательный запас: аккумуляторы для брони (MK1/MK2/MK3) в сетке 1×2. Расходуются только вне сети и заряжаются излишком сети.
  • При наведении видно источник питания и заряд запаса. На токоприёмнике искры, пока идёт ток.
  • Станции и места ожидания ставьте под столбом: остановившийся между столбами поезд с пустым накопителем без аккумулятора не тронется.