Electric Grid

by 0n0w1c

An overhaul of the electric network, engineer an Electric Grid. A work in progress, but should be reasonably playable.

Overhaul
14 hours ago
2.0
147
Power

Changelog

Version: 0.1.6
Date: 12.20.2024
  Bugfixes:
    - Incorrect selection area displayed when transformator was placed in south or west directions
    - Internal component positional issue when changing transformator rating or enabling/disabling
    - Crash if a transformator was removed (voided) with Big Pink Eraser
  Changes:
    - Added Big Pink Eraser as an optional dependency, a hidden entity clean-up tool
Version: 0.1.5
Date: 12.20.2024
  Bugfixes:
    - None
  Changes:
    - Modified selection areas for the transformator, divided into four 1x2 areas
      Circuit wires now connect to the middle (high-voltage) side, blue triangle when selected
      Mining and changing the transformator's rating is now the middle (low-voltage) side
Version: 0.1.4
Date: 12.19.2024
  Bugfixes:
    - Reverted previous design decision to index transformators based on the pump, back to the unit
    - Robot deconstruction did not remove the hidden composite entities
    - Copying transformators works properly
    - Transformator blueprints works properly
    - Underground pole blueprints work properly
  Changes:
    - None
Version: 0.1.3
Date: 12.19.2024
  Bugfixes:
    - Per player memory structures moved to storage
  Changes:
    - Added event handlers for space platforms, script and cloned events
Version: 0.1.2
Date: 12.18.2024
  Bugfixes:
    - None
  Changes:
    - Significantly improved the perceived "power off" response time (circuit and logistic control)
      Do not select "Set Filter" when setting circuit conditions
Version: 0.1.1
Date: 12.17.2024
  Bugfixes:
    - None
  Changes:
    - Added fluids to manually enable/disable a transformator
    - Medium and big electric poles are lighted (might make lights an optional setting)
Version: 0.1.0
Date: 12.16.2024
  Bugfixes:
    - None
  Changes:
    - IMPORTANT: The internal structure of a transformator has changed and is not compatible.
      Remove the previous version, start game and save, exit and then re-activate the mod.
    - Transformators can now be controlled via the circuit and/or logistic networks.
      Connect the circuit wire to the middle of the transformator.
Version: 0.0.2
Date: 12.12.2024
  Bugfixes:
    - Changed description and added a thumbnail
  Changes:
    - None
Version: 0.0.1
Date: 12.12.2024
  Bugfixes:
    - None
  Changes:
    - Initial release