Dynamic Rain


Adds rain cycles, lightning and thunder effects, and fire suppression

Tweaks
11 days ago
2.0
1.81K
Environment

g Ideas: Fog & Rain intensity levels

3 days ago
(updated 3 days ago)

Two quick ideas,

  • Fog during rain would be even more atmospheric. I know Gleba uses some kind of fog, could maybe rip from that.
  • Would be cool if there were a few intensities chosen at random when raining. Like light, heavy, thunderstorm, etc.
    -- This could effect things like the rate at which fires are put out (or even the ability to do so) and the amount of fog.
a day ago
  1. Yes, I think it is possible, and it should not hurt FPS significantly
  2. I like the idea. It could also be implemented as options, for example with configurable probabilities for different rain intensities

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