Drilly


Hover for alerts, click to zoom to problems. Drilly tracks all mining drills with real-time insights into performance, efficiency, and resource yields. Easily monitor drill statuses and productivity bonuses through a simple in-game interface. Supports modded content and works for any base size (Tested to 8000+ Drills on 15 surfaces).

Utilities
a month ago
1.1 - 2.0
973
Mining Fluids Manufacturing

i Compatibility with Dredgeworks (Released)

a month ago

Hi, nice mod. Although you need to make sure the window is closed when not needed because the UPS impact is quite huge.
One suggestion: Make it compatible with Dredgeworks. Ores that are generated under water, are called submerged ores and are copies of the original ores with the prefix "deep-". It would be nice it Drilly would combine the normal and the submerged ore into one entry.

a month ago
(updated a month ago)

I'm happy to accommodate the deep- as far as the UPS issues actually what's happening is it still updating passively in the background there's a setting you can turn off called Auto refresh that's a global setting and that will reduce the UPS to almost nothing

Can you try that setting out and let me know what you think?

a month ago

I've pushed an update with a new setting out to my github repo.
https://github.com/Muhib-Beekun/Drilly

I have a few changes to make tonight that are unrelated before I update the mod here, but this will solve dredgeworks grouping for you.

Feel free to give feedback on it, otherwise I will push it to the mod portal in a few hours.

a month ago

Thanks a lot. I'll wait for the regular update. About UPS: I think the background update time is ok. I understand that you don't get such a feature for free.

a month ago
(updated a month ago)

Thank you I'm still looking at it too (ups) the update I push hopefully tonight will include a click to take you to red and yellow drills. Just polishing. Also map notification on hover

a month ago

1.1.0 Released

This thread has been locked.