I am currently playing a pyMods game and started to transforming base to cityblocks
I am using Ore Manager to move patches from corridors inside nearest cityblock to avoid placing rails/belts/paths over them
For non movabe sites, I "move" them with editor extensions - delete and create new with same amount of resource
When I move a site it remains tracked at original position, updating site will drop remaining capacity to zero
I can only delete this site, but after scanning surface, the site on new place is not discovered
What only helps is to reset and rescan the surface, then the moved site is discovered, but all settings and namigs of other sites are reset
Is there other way to discover the moved site or add it manually?
Thanks