Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.3.0 Date: 27.11.2024 Minor Features: - Add settings option to show map tags of untracked sites, disabled by default. Renamed settings. - Always loosely merge SA scrap resource to simplify the automatically generated sites. - Immediately update sites when their tracking state changes, improving visual feedback on the map. - Update dashboard when dashboard filter settings change. - Apply some runtime settings directly in game. - Add option for custom site name patterns. - Reduce decimals on big numbers. - Add depletion bar to site window. Bugfixes: - Crash that occurred sometimes when deleting a site (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/672fe16a8220e8bcd735cc4e).
Version: 1.2.6 Date: 24.10.2024 Bugfixes: - Crash when starting new single player games on 1.2.5 - Numeric names would not use proper names after save was reloaded (translated resource names did not persist)
Version: 1.2.5 Date: 23.10.2024 Features: - Setting: Generate numeric site names instead of random names - Setting: Define site size threshold - New filter for minimum site amount - Improved main image sprite
Version: 1.2.4 Date: 23.10.2024 Bugfixes: - Fix crash on new saves
Version: 1.2.3 Date: 23.10.2024 Bugfixes: - Fix major crash introduced in version 1.2.2
Version: 1.2.2 Date: 23.10.2024 Bugfixes: - Fix crash when removing resource-mods from a savegame (#3).
Version: 1.2.1 Date: 23.10.2024 Features: - 2.0 Compatibility - Utilize new map view (please report any issues)
Version: 1.1.2 Date: 14.08.2024 Minor Features: - Add compatibility with FunkedOre mod
Version: 1.1.1 Date: 31.07.2024 Bugfixes: - Keep UI settings when other mods are updated (previously, the settings were reset even when updates did not affect this mod) - Attempt to fix mysterious crash with some unknown surfaces when SE is active - Attempt to fix rare UI crash (#1)
Version: 1.1.0 Date: 09.07.2024 Features: - Allow filtering by resource product instead of resource type (this will benefit mods that add multiple resources with the same product) - Improve UI with many resources - Auto-detection of loosely scattered resources (like crude oil), improving compatibility with modded resources (like Py)
Version: 1.0.5 Date: 09.07.2024 Bugfixes: - Crash when deleting a surface shortly after it was generated (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/6689b17ac9212d3671dfb44a) - Wrong messages when using the "automatically look for miners" button on the surface panel. Features: - Improved resource auto detection - Better handling of SE's core mining - Handle K2 resources
Version: 1.0.4 Date: 03.07.2024 Minor Features: - Make Menu Button close the window when it is already open Bugfixes: - Fix startup crash with Pyanodon (related to bitumen seeps)
Version: 1.0.3 Date: 03.07.2024
Version: 1.0.2 Date: 03.07.2024 Bugfixes: - Crash on game start with Space Exploration - Fix issues with created surfaces in Space Exploration - Fix crash related to old SE vault surface
Version: 1.0.1 Date: 03.07.2024 Bugfixes: - Crash when pressing delete button on deleted surface - Close site window for deleted site
Version: 1.0.0 Date: 02.07.2024 Major Features: - Initial release.