Resource Monitor

by devdot

Monitor mining sites and track resources across planets / surfaces.

Utilities
12 days ago
1.1 - 2.0
4.68K

Changelog

Version: 1.5.5
Date: 19.03.2025
  Bugfixes:
    - Fix crash when a modded resource that was previously used in a site filter in products-mode is removed (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/67da0f2e34f9ab31507769c3).
Version: 1.5.4
Date: 24.02.2025
  Minor Features:
    - Ukrainian translation (thanks to bootseller).
    - Improve auto-detection of unplayable surfaces (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/67a781808487adeb6c4b508c).
Version: 1.5.3
Date: 13.02.2025
  Minor Features:
    - Automatically hide unplayable surfaces that are added by some mods (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/67a781808487adeb6c4b508c).
  Bugfixes:
    - Fix crashes when sites are deleted while other players are interacting with them (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/67aa29b68ee3eac6312477f0).
    - Fix UI overflow in "Other" tab that happened with some modded resources (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/67a7824f7bb8d922068caa91).
Version: 1.5.2
Date: 29.01.2025
  Bugfixes:
    - Fixed log spamming from translation requests (i.e. https://github.com/devdot/dqol-resource-monitor/issues/16).
Version: 1.5.1
Date: 27.01.2025
  Bugfixes:
    - Fix crash when miners are placed by robots (https://github.com/devdot/dqol-resource-monitor/issues/16).
Version: 1.5.0
Date: 27.01.2025
  Major Features:
    - Track all sites when a miner is placed on them. A new setting "Track sites with miners" (enabled by default) will allow Resource Monitor to check for sites whenever a miner is placed and start tracking that site if it is untracked so far. (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/6783d4646c0d84b671eb6124)
    - YARM import, allowing to migrate sites from YARM to this mod (more information on mod page).
    - Customizable column order on dashboard (https://github.com/devdot/dqol-resource-monitor/issues/15).
  Changes:
    - Disable "Track all new sites" by default now (this will change the old default setting).
Version: 1.4.2
Date: 25.01.2025
  Translation:
    - Add localization for mod name (thanks ST-DDT, https://github.com/devdot/dqol-resource-monitor/issues/14).
  Bugfixes:
    - Fix dashboard table headers to show correct icons and tooltips.
Version: 1.4.1
Date: 24.01.2025
  Translation:
    - Make some message strings localizable (thanks ST-DDT, https://github.com/devdot/dqol-resource-monitor/issues/13).
Version: 1.4.0
Date: 13.01.2025
  Major Features:
    - New UI: Refined most views, added new icons, improved UI performance.
    - Site merging (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/66e573f4d7ee189e85e4f443 and others).
    - Dashboard display modes (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/676193cb1f4ba892a29527dc).
  Minor Features:
    - Add confirmation to site delete button.
    - Add site pinning, usable in dashboard filters (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/673f69e9af649e55761ad1f6).
    - Hide surface filters when there is only one surface.
    - Change resource type settings from the menu UI (for debugging and customization, https://mods.factorio.com/mod/dqol-resource-monitor/discussion/66e573f4d7ee189e85e4f443).
    - Option to prefix surface icon instead of name (in dashboard).
    - Always open sites in the menu window instead of a single smaller window.
  Bugfixes:
    - Fix negative depletion rates (https://github.com/devdot/dqol-resource-monitor/issues/12 and others).
    - Fix black text on black background for certain resource types like coal (https://github.com/devdot/dqol-resource-monitor/issues/4).
Version: 1.3.2
Date: 13.01.2025
  Translation:
    - German locale translation, thanks to ST-DDT (https://github.com/devdot/dqol-resource-monitor/pull/10)
  Minor Features:
    - Add %random% placeholder to custom naming patterns (https://github.com/devdot/dqol-resource-monitor/issues/7)
Version: 1.3.1
Date: 13.01.2025
  Minor Features:
    - Add %icon% placeholder for custom naming patterns (https://github.com/devdot/dqol-resource-monitor/issues/11)
    - Improve preview camera to automatically zoom based on site size (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/6747a0635bc83f10673c610d)
  Bugfixes:
    - Fix focus of "show site on map"
    - Changed mod setting "Depletion estimation threshold" to correct "Depletion estimation interval" (https://github.com/devdot/dqol-resource-monitor/issues/9)
    - Improve some tooltips
Version: 1.3.0
Date: 27.11.2024
  Minor Features:
    - Add settings option to show map tags of untracked sites, disabled by default. Renamed settings.
    - Always loosely merge SA scrap resource to simplify the automatically generated sites.
    - Immediately update sites when their tracking state changes, improving visual feedback on the map.
    - Update dashboard when dashboard filter settings change.
    - Apply some runtime settings directly in game.
    - Add option for custom site name patterns.
    - Reduce decimals on big numbers.
    - Add depletion bar to site window.
  Bugfixes:
    - Crash that occurred sometimes when deleting a site (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/672fe16a8220e8bcd735cc4e).
Version: 1.2.6
Date: 24.10.2024
  Bugfixes:
    - Crash when starting new single player games on 1.2.5
    - Numeric names would not use proper names after save was reloaded (translated resource names did not persist)
Version: 1.2.5
Date: 23.10.2024
  Features:
    - Setting: Generate numeric site names instead of random names
    - Setting: Define site size threshold
    - New filter for minimum site amount
    - Improved main image sprite
Version: 1.2.4
Date: 23.10.2024
  Bugfixes:
    - Fix crash on new saves
Version: 1.2.3
Date: 23.10.2024
  Bugfixes:
    - Fix major crash introduced in version 1.2.2
Version: 1.2.2
Date: 23.10.2024
  Bugfixes:
    - Fix crash when removing resource-mods from a savegame (#3).
Version: 1.2.1
Date: 23.10.2024
  Features:
    - 2.0 Compatibility
    - Utilize new map view (please report any issues)
Version: 1.1.2
Date: 14.08.2024
  Minor Features:
    - Add compatibility with FunkedOre mod
Version: 1.1.1
Date: 31.07.2024
  Bugfixes:
    - Keep UI settings when other mods are updated (previously, the settings were reset even when updates did not affect this mod)
    - Attempt to fix mysterious crash with some unknown surfaces when SE is active
    - Attempt to fix rare UI crash (#1)
Version: 1.1.0
Date: 09.07.2024
  Features:
    - Allow filtering by resource product instead of resource type (this will benefit mods that add multiple resources with the same product)
    - Improve UI with many resources
    - Auto-detection of loosely scattered resources (like crude oil), improving compatibility with modded resources (like Py)
Version: 1.0.5
Date: 09.07.2024
  Bugfixes:
    - Crash when deleting a surface shortly after it was generated (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/6689b17ac9212d3671dfb44a)
    - Wrong messages when using the "automatically look for miners" button on the surface panel.
  Features:
    - Improved resource auto detection
    - Better handling of SE's core mining
    - Handle K2 resources
Version: 1.0.4
Date: 03.07.2024
  Minor Features:
    - Make Menu Button close the window when it is already open
  Bugfixes:
    - Fix startup crash with Pyanodon (related to bitumen seeps)
Version: 1.0.3
Date: 03.07.2024
Version: 1.0.2
Date: 03.07.2024
  Bugfixes:
    - Crash on game start with Space Exploration
    - Fix issues with created surfaces in Space Exploration
    - Fix crash related to old SE vault surface
Version: 1.0.1
Date: 03.07.2024
  Bugfixes:
    - Crash when pressing delete button on deleted surface
    - Close site window for deleted site
Version: 1.0.0
Date: 02.07.2024
  Major Features:
    - Initial release.