Resource Monitor

by devdot

Monitor mining sites and track resources across planets/surfaces.

Utilities
6 days ago
1.1 - 2.0
2.88K

Changelog

Version: 1.3.0
Date: 27.11.2024
  Minor Features:
    - Add settings option to show map tags of untracked sites, disabled by default. Renamed settings.
    - Always loosely merge SA scrap resource to simplify the automatically generated sites.
    - Immediately update sites when their tracking state changes, improving visual feedback on the map.
    - Update dashboard when dashboard filter settings change.
    - Apply some runtime settings directly in game.
    - Add option for custom site name patterns.
    - Reduce decimals on big numbers.
    - Add depletion bar to site window.
  Bugfixes:
    - Crash that occurred sometimes when deleting a site (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/672fe16a8220e8bcd735cc4e).
Version: 1.2.6
Date: 24.10.2024
  Bugfixes:
    - Crash when starting new single player games on 1.2.5
    - Numeric names would not use proper names after save was reloaded (translated resource names did not persist)
Version: 1.2.5
Date: 23.10.2024
  Features:
    - Setting: Generate numeric site names instead of random names
    - Setting: Define site size threshold
    - New filter for minimum site amount
    - Improved main image sprite
Version: 1.2.4
Date: 23.10.2024
  Bugfixes:
    - Fix crash on new saves
Version: 1.2.3
Date: 23.10.2024
  Bugfixes:
    - Fix major crash introduced in version 1.2.2
Version: 1.2.2
Date: 23.10.2024
  Bugfixes:
    - Fix crash when removing resource-mods from a savegame (#3).
Version: 1.2.1
Date: 23.10.2024
  Features:
    - 2.0 Compatibility
    - Utilize new map view (please report any issues)
Version: 1.1.2
Date: 14.08.2024
  Minor Features:
    - Add compatibility with FunkedOre mod
Version: 1.1.1
Date: 31.07.2024
  Bugfixes:
    - Keep UI settings when other mods are updated (previously, the settings were reset even when updates did not affect this mod)
    - Attempt to fix mysterious crash with some unknown surfaces when SE is active
    - Attempt to fix rare UI crash (#1)
Version: 1.1.0
Date: 09.07.2024
  Features:
    - Allow filtering by resource product instead of resource type (this will benefit mods that add multiple resources with the same product)
    - Improve UI with many resources
    - Auto-detection of loosely scattered resources (like crude oil), improving compatibility with modded resources (like Py)
Version: 1.0.5
Date: 09.07.2024
  Bugfixes:
    - Crash when deleting a surface shortly after it was generated (https://mods.factorio.com/mod/dqol-resource-monitor/discussion/6689b17ac9212d3671dfb44a)
    - Wrong messages when using the "automatically look for miners" button on the surface panel.
  Features:
    - Improved resource auto detection
    - Better handling of SE's core mining
    - Handle K2 resources
Version: 1.0.4
Date: 03.07.2024
  Minor Features:
    - Make Menu Button close the window when it is already open
  Bugfixes:
    - Fix startup crash with Pyanodon (related to bitumen seeps)
Version: 1.0.3
Date: 03.07.2024
Version: 1.0.2
Date: 03.07.2024
  Bugfixes:
    - Crash on game start with Space Exploration
    - Fix issues with created surfaces in Space Exploration
    - Fix crash related to old SE vault surface
Version: 1.0.1
Date: 03.07.2024
  Bugfixes:
    - Crash when pressing delete button on deleted surface
    - Close site window for deleted site
Version: 1.0.0
Date: 02.07.2024
  Major Features:
    - Initial release.