Resource Monitor

by devdot

Monitor mining sites and track resources across planets / surfaces.

Utilities
3 months ago
1.1 - 2.0
7.12K

i Support for spawned in resources

3 months ago

I'm not sure if this is something on your mod side or the mod in question side for this

I would like the option to have resource monitor(s) be able to track the ores placed by the drills (ore-ginizer) by this. If playing without resources preset this is not possible at least not with "Resource monitor" I haven't checked if that's the case for YARM as well though but I will reach out to either of them as well and request the same feature

Able to track resources placed by the miners when resources and toggled of under new game settings

If you need more info or a complete re write let me know, I did a copy paste from the mod in question with same request

3 months ago

Hey @Rotn240,

this is a common request for which I currently don't have a good solution. My mod has a different approach than YARM because my mod automatically scans the entire map as it is discovered and organizes all resources into sites. YARM on the other hand relies on manual creation of sites using a specific marking tool (and should be able to change the associated resources as far as I know). The problem with resources that are generated long after map generation is that there are no events or anything to automatically detect those changes. Therefore, it is impossible to automatically re-scan the map or track "moved" ores.

I might implement a YARM-style tool for manual changes at some point, however that is not a high priority to me because I want my mod to work as automated as possible.

3 months ago

Alright, thanks, only work around for this with this one is the delete>rescan surface to get it detected, would it be possible to maybe have it so you don't have to delete before a re scan or would that miss calculate from what is already present?

thanks once again :=)

2 months ago

With Ore-ganizer, resources are spawned when a drill is placed, it would be possible as an on_built event is triggered.

This was an idea from the author of Ore-Ganizer

But I doubt you'd putting in the effort or have this as a priority because of lack of demand for it. So I understand if you'd not doing this anytime soon.

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