Resource Monitor

by devdot

Monitor mining sites and track resources across planets/surfaces.

Utilities
25 days ago
1.1 - 2.0
3.05K

i [opinion] Definitely Not A YARM Replacement

28 days ago

YARM recommends this mod as a replacement, and in my opinion - it is not. No way. Currently uninstalling, because it's just not there.
- Configuration options are incredibly limited, there doesn't seem to be a way to prevent a continuous number of tags from being re-added to my map any time I explore.
- Scrap is tagged, always, which means there's like 9 scrap tags with the ONE single ore site I'm looking for.
- Yes, you can remove it, but if you add the mod mid-game (most people are) you have to delete/untrack a hundred or so of these sites manually.
- If the ore patch is not perfectly contiguous and touching when you add the mod mid-game, multiple ore patches will be tracked in a very small space. if it's a naturally generated one, it seems to work okay, though. The mod has the capability to do this properly even with weird patches - but it's not configurable and only for certain modded scenarios.
- It does not compare to the typical user's expectations of YARM where you drag to scan an ore patch. No, you have to find the ore patch (there could be like twenty of them, good luck finding it), and they all have generic, completely nonsense names. Makes it very difficult to find the one you want.
- Chunk updates can be quite slow by default, which is configurable.
- If you add the mod mid-game, all the new patches will be scanned in with insane rates like -71,000/s, which again, is not right. You have to re-scan them in order to fix them to 0/s (they're not touched by you in any way).
- There's a bunch of filters and crap that don't feel intuitive or responsive when configuring the dashboard (what YARM does).

For me, this mod is just too much, too configurable in the wrong places, and adds too much information to the map despite me not asking for it.
This is what it looks like no matter what I do: https://i.xevion.dev/ShareX/2024/11/factorio_OFAOmeUV3i.png

I'm not asking for these tags to be added! I have to remove them using a button to remove tags.
Why are they being added?

Anyways, good luck with the mod development. If YARM dies, so sad, but I enjoy the simplicity it offered. Automatic scanning is nice, but when you have like 900 scrap patches literally everywhere, it clogs my map view like hell.

25 days ago
(updated 25 days ago)

You're free to use whatever you like.

  • You can disable map tags through mod settings "Mark sites on map"
  • Scrap is annoying
  • This is unlike YARM, because I explicitly decided against the manual registration of ore patches. If you want to do that, use YARM.

No luck needed for development, just time. Which is valuable and scarce for me these days.

This thread has been locked.