Resource Monitor

by devdot

Monitor mining sites and track resources across planets/surfaces.

Utilities
25 days ago
1.1 - 2.0
3.05K

i [implemented] Numeric site names

3 months ago

i dont want long random names but just a IRON 1, ect

a month ago

Would like this, too. Especially for Pyanodons you need some real names.

And thanks for this mod, I switched from YARM.

a month ago

Hi everyone! This feature has been implemented in 1.2.5

a month ago

I'm cackling, thank you. I hopped into a new world to play around with this for literally ten minutes, and then when I hopped out while thinking about it, I checked my mod list again and saw the update that added the exact feature I wanted. And it was specifically for Pyanodon's too, because there's soooo many different types of ores and such. The fancy train-stop style site names just get hard to distinguish.

a month ago

Hell yeah you are the best! Thank you!!

a month ago

Hello, the "Coal 9 942.70k" is visually a little bit difficult to parse.

Make it please something like "Coal-9 (942.70k)".
Also 3 significant figures is enough: "Coal-9 (943k)", "Coal-10 (12.5M)", etc

25 days ago

@flart,

there is a custom name pattern option available in 1.3.0, you may use that to implement your desired naming convention.

21 days ago

nice, thanks.

Also, the amount of resources you dinamically put into tag, but it is not part of name, so it still not possible to make "Coal-9 (942.70k)".
I have made tag "Coal-9 | 942.70k" which is also ok.
To make "Coal-9 (942.70k)" it is probably needed to add another format string into settings for the tag suffix: "Coal-9 " + "(942.70k)"

19 days ago

Yeah, I did not provide a map tag pattern yet because I'll have to test how that would impact performance first. Site names are essentially only generated once, but map tags are refreshed regularly.

New response