Resource Monitor

by devdot

Monitor mining sites and track resources across planets / surfaces.

Utilities
14 days ago
1.1 - 2.0
4.69K

i [implemented] Numeric site names

6 months ago

i dont want long random names but just a IRON 1, ect

5 months ago

Would like this, too. Especially for Pyanodons you need some real names.

And thanks for this mod, I switched from YARM.

5 months ago

Hi everyone! This feature has been implemented in 1.2.5

5 months ago

I'm cackling, thank you. I hopped into a new world to play around with this for literally ten minutes, and then when I hopped out while thinking about it, I checked my mod list again and saw the update that added the exact feature I wanted. And it was specifically for Pyanodon's too, because there's soooo many different types of ores and such. The fancy train-stop style site names just get hard to distinguish.

5 months ago

Hell yeah you are the best! Thank you!!

4 months ago

Hello, the "Coal 9 942.70k" is visually a little bit difficult to parse.

Make it please something like "Coal-9 (942.70k)".
Also 3 significant figures is enough: "Coal-9 (943k)", "Coal-10 (12.5M)", etc

4 months ago

@flart,

there is a custom name pattern option available in 1.3.0, you may use that to implement your desired naming convention.

4 months ago

nice, thanks.

Also, the amount of resources you dinamically put into tag, but it is not part of name, so it still not possible to make "Coal-9 (942.70k)".
I have made tag "Coal-9 | 942.70k" which is also ok.
To make "Coal-9 (942.70k)" it is probably needed to add another format string into settings for the tag suffix: "Coal-9 " + "(942.70k)"

3 months ago

Yeah, I did not provide a map tag pattern yet because I'll have to test how that would impact performance first. Site names are essentially only generated once, but map tags are refreshed regularly.

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