Dorfl's Early Game

by dorfl
A gentle step up from vanilla during the early game.
29 days ago
0.17
114
Owner: dorfl
Source: N/A
Homepage: https://gitlab.com/aerosuidae/dorfl1
License: MIT
Created: a month ago
Latest Version: 0.1.6 (29 days ago)
Factorio version: 0.17
Downloaded: 114 times

WIP

Something more challenging than a vanilla run yet less mind-boggling than a bobs/angels/pyanodon marathon... for when your brain can't handle either extreme after a day at work :-)

Vague aims

  • Stay simple. Be a tightly integrated Vanilla++
  • Make water sources more useful
  • Increase copper and stone usage in the iron-heavy early game
  • Stick fairly close to vanilla tech, but make recipes slightly more complex
  • Try to avoid tiers. The MK2/3/4...N grind isn't very interesting

Compatibility

Intended for a fresh mostly-vanilla game with other mods that don't modify vanilla production chains too much, but does still load up ok with bobs/angels turned on (for example).

Resources

  • Sludge (dredging)
  • Biomass --> Gasket
  • Sand --> Glass, Ceramic substrate
  • Gold nugget --> Gold foil

Materials

  • Ceramic substrate --> Green circuit, Button Cell
  • Glass plate --> Science flasks, Car, Rail signals, Solar Panel, Lamp, Electric Furnace, Night Vision
  • Gold foil --> Blue circuit, Low density structure

Intermediate Products

  • Glass flask --> All science packs
  • Gasket --> Most things using fluids and/or pipes
  • Copper bushing --> Most things with moving parts
  • Button cell --> Combinators, Red circuit, Rail signals

Machines

  • Offshore dredge
  • Hydrocyclone (solid-liquid separation) --> Biomass, Sand, Gold

Technologies

  • Gold processing