When you leave the label empty (or when it is a valid number) it'll show the circuit amount.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.0.6 Date: 2024. 11. 26 Info: - Fix rare "attempt to index local surfacedata" control.lua:200 crash
Version: 1.0.5 Date: 2024. 11. 19 Info: - Fix old worlds that had display posts not yet migrated into sign posts
Version: 1.0.4 Date: 2024. 11. 17 Info: - Fix crash when a (new) mod creates a new surface in their on_init
Version: 1.0.3 Date: 2024. 11. 15 Info: - Suggest the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.2 Date: 2024. 11. 14 Info: - Require the presence of newsletter-for-mods-made-by-quezler
Version: 1.0.1 Date: 2024. 11. 14 Info: - Fix crash when mining a display panel
Version: 1.0.0 Date: 2024. 11. 13 Info: - Mod portal release
Version: 0.0.2 Date: 2024. 11. 13 Info: - Test reading messages - Update the text of the message - Only evaluate a message if the text is nil or number - See what would happen if you tried to edit it while the gui is open - Draft up code to support being conditionally selected by players - Change how i deal with selected structs - Constantly update while a player has the gui open - Cache always_show and show_in_chart - Doesn't really make sense to check upon selection end - Do not update when the gui is open and no one has alt mode on - Ignore cached always_show while you have the gui open - Keep track of which surfaces have players looking at them - Only tick structs on observed surfaces - Drop compatibility with earlier development versions of this mod - Make it clear storage.observed_surfaces exists, even though it gets reset on the next line - Ensure storage.alt_mode is always populated with booleans - Move the surface populator to a handler too - Convert storage.structs_on_surface to storage.surfacedata - Update structs that show in chart every tick - Cleanup comments - Cleanup the struct when the display panel deathrattles - Tick the display panels when selected/opened again - Track which players are viewing a surface with alt mode - Only update surface wide display panels in always_show mode - Document performance - Fix adding this mod to worlds with existing display panels - Measure how many structs actually got ticked - Do not tick for 10 seconds if it had no wires - Skip updating structs without wires - Awaken display panels when you touch them - Only tick always show display panels when there is a player nearby - Do not tick the always show ones when blurred to remote view - Disable `ticked_this_tick` debug - Fix deconstruction planner crash - Add thumbnail
Version: 0.0.1 Date: 2024. 11. 13 Info: - Initial commit