Rocket launches emit huge pollution bursts at the silo. Pollution can be reduced with Cleaner Rocket Exhaust tech. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.1
Date: 2026-05-29
Changes:
- Added new "Fuel (distance + weight)" cargo rocket mode for Space Exploration.
Pollution now scales with the actual fuel consumed by the launch, which is
proportional to both cargo weight and travel distance (delta-v). Mirrors SE's
internal fuel cost math exactly (Zone.get_launch_delta_v + get_travel_delta_v,
Launchpad.fuel_per_delta_v = 8).
- Added "Fuel Mode Reference Cost" setting (default 4400) to normalise fuel-mode
pollution. At the reference value the pollution equals the base setting exactly;
longer or heavier launches produce proportionally more pollution.
- Refactored cargo slot counting into a shared helper used by both Dynamic and
Fuel modes.
- If zone data is unavailable at launch time (SE remote call fails), Fuel mode
falls back gracefully to Dynamic behaviour.
Version: 1.0.0
Date: 2026-05-08
Features:
- Initial release.
- Standard rocket launch emits configurable pollution burst at the silo.
- SE cargo rocket launch emits pollution with Default (fixed) or Dynamic
(cargo-fullness-scaled) modes.
- Cleaner Rocket Exhaust technology: 10 levels, each reducing pollution by 10%.