The world is solid rock. Dig it out, support your ceilings, and grow a factory in the caves you carve — collapses bury the careless. A standalone reimagining of RedMew's Diggy scenario, with first-class Multi-Team Support integration.
I was clearing an area, enemies spawned, killed the enemies.
Crearing the collapse rocks, same enemies spawned.
Killed them again, clearing the rocks spawns the same enemies, again and again.
So I can't clear the specific area.