Destructive Deconstruction deprecated


Mining a machine breaks it into its component parts with some lost in the process.

Tweaks
5 years ago
0.17
6
Owner:
calcwizard
Source:
https://github.com/calcwizard/destruc...
Homepage:
https://forums.factorio.com/viewtopic...
License:
MIT
Created:
5 years ago
Latest Version:
0.17.2 (5 years ago)
Factorio version:
0.17
Downloaded by:
6 users

Mining machines breaks them, with only some of their components able to be recovered. Deconstructed machines yield half the materials used to craft them, with left over fractions corresponding to a chance to recover another of that resource. Fluids are lost. For example, mining a small electric pole would yield 1 copper wire and a 50% chance to yield 1 wood.

Researching the Precision Deconstruction technology (requires utility science packs) will allow the player to mine machines normally.

Be careful when planning and upgrading your factory!

Features

-Mining entities destroys them, yielding half the materials that went into building it.
-Material yield percentage can be configured from 0 (all materials lost) to 1 (all materials recovered).
-Entities can be excluded from this mod so that mining them returns the item as normal.