Memory Storage SE Addition


Rework of the Memory Units mod to make it better fit into the SE gameplay and tech tree.

Content
6 days ago
1.1 - 2.0
668
Circuit network Storage

i 2.0 + SE 0.7

a month ago

Can you please update this mod to 2.0 and SE 0.7?

a month ago

I am unfortunately quite busy with uni and other projects currently. I might make an "emergency-patch" with just spaceship support if it's stopping people from updating, but a full update will have to wait.

a month ago

Well usually updating mod from 1.1 to 2.0 is slightly more difficult than "emergency patch", but i will be glad for whatever, since notnotmelon, seems like he is determined that his mod is not compatible with SE.

Alright, we are now officially on 2.0.
I also want to mention here that the incompatibility with SE was added specifically due to the existence of this fork. The original Memory Units work just fine until you put them on spaceships. I might have to upstream some of the changes this mod does at some point to make them at least not break.

8 days ago

Thank you. You just solved a lot of my problems.

7 days ago

i have placed memory storage no problem, but on trying to open it:

Mod Memory Storage (2.2.0) způsobil neopravitelnou chybu.
Prosím nahlaš tuto chybu autorovi modu.

Error while running event deep-storage-unit-se-fox::on_gui_opened (ID 102)
deep-storage-unit-se-fox/gui.lua:205: bad argument #2 of 3 to 'min' (number expected, got nil)
stack traceback:
[C]: in function 'min'
deep-storage-unit-se-fox/gui.lua:205: in function 'update_gui'
deep-storage-unit-se-fox/gui.lua:422: in function <deep-storage-unit-se-fox/gui.lua:242>

7 days ago
(updated 7 days ago)

Ah. i see. It only happens when bots build it.
Edit: Fun fact. If you pick up the bugged one that bots build it, and place it then yourself and then try to open it, same error.

I cannot seem to replicate this. Does it happen with the new units too, or only with packed ones?

7 days ago

It happened only with new one.
And i can also no longer replicate it. I didnt even update any mods since then. No idea. Well hopefully it was just some random one time occurrence.

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