Hi, I've been testing this mod and it behaves weirdly with SE beacons. If I place a wide area beacon next to it, it immediately overloads, however the moment I place a normal beacon after then the overload goes away. I can even put a lot of wide beacons, as long as there is one normal beacon in range, it will continue to work. However if there is no normal beacon, I can't even put a single wide beacon. Pic: https://i.imgur.com/BK3deZu.png
I don't know what's the expected behavior, honestly I was expecting the storage itself to have some slots for modules ^^'