Memory Storage SE Addition


Rework of the Memory Units mod to make it better fit into the SE gameplay and tech tree.

Content
24 days ago
1.1 - 2.0
866
Circuit network Storage

g Strange behavior with beacons

1 year, 1 month ago

Hi, I've been testing this mod and it behaves weirdly with SE beacons. If I place a wide area beacon next to it, it immediately overloads, however the moment I place a normal beacon after then the overload goes away. I can even put a lot of wide beacons, as long as there is one normal beacon in range, it will continue to work. However if there is no normal beacon, I can't even put a single wide beacon. Pic: https://i.imgur.com/BK3deZu.png

I don't know what's the expected behavior, honestly I was expecting the storage itself to have some slots for modules ^^'

1 year, 18 days ago

Sorry for the late response... yeah that is definitely not intended. The large SE beacons are not supposed to be used at all by default, seems that I screwed up the check for that. I will take a look at it

1 year, 17 days ago

Alright, should be fixed. Thanks for the report

11 months ago

Thanks for fixing it! <3

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