A cleaner way to route circuit wires
- No copper cable mess or the UPS hit that independent electric networks bring.
- Evident at a glance that the purpose of the connection is purely cable management, as compared to stringing cables along arbitrary entities.
- Connection points stay neatly within the tile, as opposed to tall entities or those that put the connection points on the edge.
- Four rotations give flexibility to make wires more readable.
Customization
Default max wire length (9) is equivalent to vanilla, but can be changed in mod settings.
Painting circuit poles for visibility, decoration, or beautification is available. Up to 11 customizable paint colors can be set in the mod settings. Painted (and default) circuit poles can be interchanged with upgrade planner.
Limitations
As this is not an electric pole under the hood, you cannot hover a circuit pole to view signals on its networks.
Similarly, dragging to connect at max distance does not work for circuit poles.
Need to pack more connections inside a tile, squeeze wires between machines, or have more exact placement control? Check out the sister mod, Freeform Circuit Peg
Uninstall
The command /revert_all_dedicated_circuit_poles will convert all circuit poles into constant combinators, preserving wire connections. Use this before uninstalling instead of losing the wires the circuit poles are carrying.
Note that this command only replaces entities and ghosts on surfaces, it does not touch blueprints.
AI Disclosure
This mod is entirely human-made.