D.A.R.T


Save ammunition by smarter targeting

Content
2 days ago
2.0
821
Factorio: Space Age Icon Space Age Mod
Combat Circuit network

b [fixed] Crash by switching to factory (Factorissimo)

2 months ago

Error while running event dart::on_player_changed_surface (ID 57)
dart/scripts/dart.lua:530: attempt to index a nil value
stack traceback:
dart/scripts/dart.lua:530: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>

Repro:
Have tier 3 factory
Have DART installed
Shift-right-click factory in map mode to enter

2 months ago
(updated 2 months ago)

Error while running event dart::on_player_changed_surface (ID 57)
dart/scripts/dart.lua:530: attempt to index a nil value
stack traceback:
dart/scripts/dart.lua:530: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>

Repro:
Have tier 3 factory
Have DART installed
Shift-right-click factory in map mode to enter

Save is available for testing out (rather heavy modpack though...)

Misclicked. That was intended to be a reply.

2 months ago

I am currently traveling. Will have a look at this issue after returning in the middle of the next week.

2 months ago

Repro:
Have tier 3 factory

What does this mean? Is it another mod (couldn't find sth with this name)?

I have a vague idea what could be wrong, but to check (or to refute) it, your save file would be fine. Could you please post a link to it?

a month ago

Link to mod: https://mods.factorio.com/mod/factorissimo-2-notnotmelon
Tier 3 is the highest tier one, the yellow one. May happen with others as well, untested.
Full save should be this one: https://hurtzcloud.xyz/s/A4mF7bxroottXWw

a month ago

Do you still have problems with the latest version (published yesterday)?

a month ago

Give me one moment to update and enable, will report back.

a month ago

Take your time, I'm going to bed now anyway 😴

a month ago

Good morning - how looks it like?

a month ago

...I could have sworn I reported back.

Issue appears resolved, thank you!

This thread has been locked.