Cybersyn Combinator


A specialized combinator for the Project Cybersyn mod

Content
18 days ago
1.1 - 2.0
14.9K
Circuit network

b [FIXED] Game crash when configuring ghost

5 months ago
(updated 5 months ago)

Hello, I wanted to change the configuration of a ghosted Cybersyn Combinator, so I single left-clicked the ghost, and the following error text appeared:

The mod Cybersyn Combinator (2.2.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event cybersyn-combinator::on_gui_opened (ID 95)
Entity is not arithmetic-combinator or decider-combinator or constant-combinator.
stack traceback:
[C]: in function 'index'
__cybersyn-combinator
/scripts/gui.lua:1893: in function 'create_window'
cybersyn-combinator/scripts/gui.lua:2137: in function 'open'
cybersyn-combinator/scripts/gui.lua:2186: in function 'on_gui_opened'
cybersyn-combinator/scripts/gui.lua:2308: in function <cybersyn-combinator/scripts/gui.lua:2308>

Version of the mod is: 2.2.1.
I'm playing a Factorio 2.0.14 non-SpaceAge game.
Error is reproducible (at the moment).

Hope this helps. Best regards, and thank for the useful mod!

5 months ago

Hm, not at home to test right now, but it looks like the combinator_description field might not be accessible on ghosts. Annoyingly.

Can you check if the description can be set on a normal constant combinator when it is a ghost? Maybe that's just something that's not possible, and then I'll have to check for it in mine as well.

5 months ago
(updated 4 months ago)

Fixed in v2.2.2. There is an issue with the Factorio API where accessing the description field on ghosts is not currently possible.

The new version uses a workaround to allow configuring the description on ghosts, but it will not show in the tooltip until it's actually built.

Forum threads for fixing ghost functionality:
https://forums.factorio.com/viewtopic.php?f=28&t=120125
https://forums.factorio.com/viewtopic.php?f=28&t=121312

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