Cybersyn Combinator


A specialized combinator for the Project Cybersyn mod

Content
a month ago
1.1
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Circuit network

Changelog

Version: 1.0.0
Date: 2024-09-03
  Major Features:
    - Added new GUI for encoding network signals.
  Bugfixes:
    - Add possible fix for obscure issue with stack sizes.
      (For more context, see issue #32 in the repository.)
Version: 0.6.1
Date: 2023-08-06
  Bugfixes:
    - Fix multiple signal slots being marked as active under certain conditions.
Version: 0.6.0
Date: 2023-08-05
  Features:
    - Now shows the total amount of requested items and fluids (thanks to @Eldrinn-Elantey on GitHub for the suggestion!).
    - Now shows which signal is currently being edited.
  Changes:
    - Item name has been updated to "Cybersyn Constant Combinator" to be more explicit and more different from the Cybernetic Combinator (thanks to user sadris for the suggestion!).
  Translation:
    - Updated translations for Russian (ru) thanks to @Eldrinn-Elantey on GitHub.
  Info:
    - Fixed typo in mod homepage link (thanks to @sparr on GitHub).
Version: 0.5.0
Date: 2023-05-28
  Features:
    - New option to convert all item and fluid signals to negative values.
  Translation:
    - Fix minor typo in Swedish (sv-SE) translation.
Version: 0.4.5
Date: 2023-04-16
  Bugfixes:
    - Fix issue entering numbers starting with a negative sign with new expression evaluator.
Version: 0.4.4
Date: 2023-04-16
  Changes:
    - Switch to using built-in expression evaluator in Factorio.
    - Now falls back to previous valid value if invalid signal count is entered.
Version: 0.4.3
Date: 2023-04-15
  Bugfixes:
    - Fix missing parameter for math expression parsing causing potential issues.
Version: 0.4.2
Date: 2023-04-11
  Bugfixes:
    - Fix game crash when selecting unknown signals in the combinator.
Version: 0.4.1
Date: 2023-04-02
  Gui:
    - Improve display of negative item signal counts.
  Translation:
    - Swedish (sv-SE) translations added.
    - Russian (ru) translations added (thanks to @Eldrinn-Elantey and @iassasin on GitHub).
    - Simplified Chinese (zh-CN) translations added (thanks to @luaotix on GitHub).
Version: 0.4.0
Date: 2023-03-29
  Major Features:
    - New option to enable expressions in stack, item, and Cybersyn signal fields.
  Features:
    - New option to use the default network mask when entering new network masks.
  Changes:
    - Support for Nullius has been added.
  Bugfixes:
    - Fix add button for network mask sometimes being enabled when it shouldn't.
    - Fix textfield focusing not working in "prefer stacks" mode.
  Gui:
    - Improve display of item signal counts.
    - Widen textfields for stack and item inputs.
Version: 0.3.3
Date: 2023-03-28
  Bugfixes:
    - Use correct style definition for signal counts.
Version: 0.3.2
Date: 2023-03-28
  Bugfixes:
    - Add missing style definition.
Version: 0.3.1
Date: 2023-03-28
  Bugfixes:
    - Fix signals being placed in wrong slots when pasted from regular constant combinator.
Version: 0.3.0
Date: 2023-03-28
  Major Features:
    - Added an interface on the combinator for managing (sub-)network masks.
  Features:
    - Buttons added to reset Cybersyn signals to default values on combinator.
  Changes:
    - Increased default network mask slot setting to 100.
    - Increased max network mask slotting to 500.
  Bugfixes:
    - Combinator will no longer allow the input of invalid signals, some of which crashed the game.
    - Fix combinator recipe not unlocking when mod added to save where Cybersyn tech was already researched.
    - Fix signals from regular constant combinators not transferring properly to Cybersyn constant combinator.
    - Fix "emit default" settings having no effect.
Version: 0.2.0
Date: 2023-03-27
  Changes:
    - Combinator will no longer automatically sort signals.
    - The confirm button for editing signal values will now enable immediately upon starting editing.
  Bugfixes:
    - Fix GUI window not having a connection to its entity in some cases.
    - Fix combinator window not closing when its associated entity was mined/destroyed.
    - Fix handling of construction/destruction events causing crashes in some circumstances.
    - Fix an issue with game crash when signal slot was right clicked before editing finished of another slot.
  Info:
    - Improve some setting descriptions.
Version: 0.1.0
Date: 2023-03-26
  Major Features:
    - Initial release