A station buffer controller for Cybersyn: stop fresh loading, recover inserter hands and loader/belt buffers without deleting items, then release the train. Explicitly selected loading and unloading groups.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.3.1
Date: 2026-09-06
Bugfixes:
- Separate loading and unloading fallback storage in every cleanup phase and in mixed-cargo overfill recovery.
- Recover unambiguous per-device storage associations for legacy manual bindings during upgrade without releasing devices.
- Classify legacy shared fallbacks by path role; disable unclassified entries instead of guessing a destination.
- Reject known opposite-side fallback storage and keep blocked tail items until a valid receiver has room.
Features:
- Show separate loading/unloading fallback lists and disabled legacy entries in the controller panel.
Version: 0.3.0
Date: 2026-09-05
Features:
- Color-code native dot-matrix states: blue idle, cyan loading, orange unloading, yellow cleanup/warnings, green ready, red errors.
- Separate loading, unloading and warehouses into independently scrolling panels.
- Show names and coordinates on separate lines with compact square remove buttons.
- Add per-entity preview positioning with centered fitting and persistent focus highlight.
- Add preview zoom controls and reset of position, zoom and focus.
- Add a separate remote-map action that closes the panel and highlights the target for five seconds.
Version: 0.2.5
Date: 2026-09-05
Bugfixes:
- Recognize legacy-straight-rail throughout station discovery, track traversal and loader/inserter endpoint resolution.
- Support existing Nullius straight platforms without replacing their rails.
Version: 0.2.4
Date: 2026-09-05
Bugfixes:
- Allow arrival repair when LuaTrain.station already points to the correct station but Cybersyn has not registered arrival.
- Continue rejecting moving trains, other stations and deliveries already registered as loading/unloading.
- Report missing check signal at the train stop or disabled Send to train after buffers are empty.
Version: 0.2.3
Date: 2026-09-05
Bugfixes:
- Recognize Cybersyn temporary rail-coordinate stops even when get_stopped_train() returns nil.
- Match stationary trains by delivery station ID and current schedule target.
- Apply the same train detection to configuration guards.
- Report unregistered arrivals instead of incorrectly showing idle.
Features:
- Add an explicit GUI repair for malformed temporary named arrivals.
- Restore rail waypoint plus named-station arrival and check-signal wait condition, then let real arrival events register the delivery.
Version: 0.2.2
Date: 2026-09-05
Features:
- Replace floating status text with native green dot-matrix screen glyphs.
- Reuse vanilla screen and LED pixels, glow and four-direction screen positions.
- Show idle, loading, unloading, preflight, draining, ready, setup and error states.
Safety:
- Screen operations have no output signal; the departure circuit stays independent.
- Remove legacy floating badges when upgrading existing controllers.
Version: 0.2.1
Date: 2026-09-05
Bugfixes:
- Mixed deliveries now enforce exact per-item and per-quality order quantities.
- Shared buffer transfer budgets prevent one item from consuming another item's cargo space.
- Recover natural loader/inserter overshoot from cargo before continuing or releasing the train.
- Pause safely if excess cargo cannot be recovered; preserve every item.
Features:
- Calculate minimum stack slots and available cargo slots, respecting inventory bars and foreign cargo.
- Show mixed-order slot requirements and capacity/recovery errors in the controller GUI.
- Keep allowed overdelivery for single-product orders.
Version: 0.2.0
Date: 2026-09-05
Features:
- Bounded discovery of nearby stations and complete loading/unloading paths.
- Configurable 8-128 tile square scan radius, default 32.
- Source-aware recovery and multiple explicit fallback warehouses.
- Dedicated GUI with station selector, camera, device lists and map location actions.
- Player-local hover/pinned range and device overlays.
- Persistent controller status display matching the tooltip state.
Safety:
- Reject open, shared, cyclic, unsupported and out-of-range paths.
- Detect conflicting ownership and multiple stops on the same scanned track.
- Preserve existing 0.1.0 recovery bindings during migration.