Custom Trigger Technologies
Changes the Trigger Technologies to be optional instead of mandatory.
Everything is behind a setting: Settings -> Mod settings -> Startup -> Custom Trigger Technologies
By default they are off. Choose what you want
The configuration is there on startup for a reason. You cannot edit these during the game, or an already started savegame.
Current Tweaks
When the option Vanilla Research before Space Age is turned on it:
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Reverts all, non starting Trigger Research back into its previous costs.
- Steel Axe: 50 * Automation Science Pack, 30 Seconds for each.
- Oil Processing: 100 * Automation-Logistic Science Pack, 30 Seconds for each.
- Uranium Processing: 200 * Automation-Logistic-Chemical Science Pack, 30 Seconds for each.
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Makes the old technologies that were enabled by default researched when a new game is made.
Possible Tweaks that can be Added
1. Make the Space Age Technologies be also non trigger.
Example: When Vulcanus is discovered -> unlock it's trigger technology with that research, and remove the now not needed technologies.