So, thanks a lot for this mod! I had been searching a lot for a worldgen mod, and this one is highly customizable and somehow doesn't add a noticeable amount of load time.
I was just wondering, how did you generate the second to last pattern? I mean the one with randomly sized and ratio'd land rectangles divided by thin strips of water (they might be 1 tile wide, not sure from the screenshot). I tried finding it in the albums and default presets and couldn't do it. I tried doing something similar with IslandifySquares(Maze()) but that creates squares filled with water (not seen in the second to last pattern). I really liked the pattern and wanted to try it in a save. Perhaps I missed it in the description (amazing documentation btw, kudos for the effort).