Adds early-game versions of the Gleba, Fulgora, Vulcanus, and Aquilo production buildings while boosting the existing versions into more powerful Mk2 variants.
Bioflux can't be crafted in Crude Biochamber, which prevents progress of tech tree to unlock Gleba due to triggers "Stellar Lifeforms" and "Candy Factory".
I'm able to craft bioflux just fine in my testing world. There's a trigger tech called "Nurturing Nutrients" (which is a modified version of the vanilla bioflux technology). It requires you to actually build a crude biochamber, but it should immediately give you the bioflux recipe.
Do you have any other mods installed that alter the vanilla gleba progression tree?