Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
8 months ago
0.17 - 2.0
114K
Cheats

g Errror with PY mods when launch

9 months ago

Factorio 2.0.21
Errror when launch with FULL SET of PY mods

Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32). If this is being used as an icon you may need to define the icon_size property. See the log file for more information.: pyraworesgraphics/graphics/icons/ores/salt-rock.png

Is it problem from CEATIVE MOD?? or its prolem from PY mods?

9 months ago
(updated 9 months ago)

its a creative mod problem
i have a correct lua file that fixes it

Fix here https://github.com/jodli/CreativeMod/issues/44

9 months ago
(updated 9 months ago)

Okey i'll paste this code from github
But it'll be nice if author will fix it and upload here

9 months ago

fixed with v2.0.4
Thanks for the report! <3

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