Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

b Crash upon starting

30 days ago

Hello guys, so im playing on Factorio 2.0.20 and of course im using Creative mod. Until this morning everything was working but then the Yuoki Industries .2.4 mod wasnt loading all of a sudden. I deactivated all the mods to find the culprit and it turns out it has something to do with this absolutely lovely mod.. this was the message the game was giving me:

Fehler beim Laden der Mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.
See the log file for more information.: Yuoki/graphics/icons/y-res2.png

I can play with either Yuoki Industries OR Creative Mod. Never had issues the past week(s) since this morning.. If theres anything else i can provide you with in order to fix this please let me know! :-)

29 days ago

Same thing happens with Py.

26 days ago

Looks to be the same root issue as the one I posted - the default for icon size has changed in 2.0, and Creative Mod isn't setting a sprite size, so if the original was 32x32 the game errors because it's trying to load it as 64x64. There's likely a few places where that'll happen.

17 days ago

fixed with v2.0.4
Thanks for the report! <3

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