Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

b selecting with modifyer gives this error

a month ago

The mod Creative Mod (2.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event creative-mod::on_player_selected_area (ID 52)
Unknown position: is_valid_sprite_path
stack traceback:
[C]: in function 'index'
__creative-mod
/scripts/gui-menu-magicwand.lua:1330: in function 'create_or_destroy_modification_popup_for_player'
creative-mod/scripts/magic-wand-modifier.lua:248: in function 'on_player_selected_area'
creative-mod/scripts/events.lua:578: in function '?'
creative-mod/scripts/events.lua:1319: in function <creative-mod/scripts/events.lua:1263>

i tryed starting a new game and useing it on the crashed ship near the spawn

a month ago

Same error here ;)

Error while running event creative-mod::on_player_selected_area (ID 52)
Unknown position: is_valid_sprite_path
stack traceback:
[C]: in function 'index'
__creative-mod
/scripts/gui-menu-magicwand.lua:1330: in function 'create_or_destroy_modification_popup_for_player'
creative-mod/scripts/magic-wand-modifier.lua:248: in function 'on_player_selected_area'
creative-mod/scripts/events.lua:578: in function '?'
creative-mod/scripts/events.lua:1319: in function <creative-mod/scripts/events.lua:1263>

17 days ago

fixed with v2.0.4
Thanks for the report! <3

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