Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

g Creative Recipe Tab Broken 0.18.43+

4 years ago

Creative Recipe Tab does not show on Version 0.18.43 onwards . Items that exist work, cheats work, can place new items, but cannot craft creative items.

4 years ago
(updated 4 years ago)

I had the same issue when I just updated to 0.18 experimental version using Steam, but managed to fix it for myself. I had already got the Creative Mod installed when I was using 0.17.

To get it working I had to update the Creative Mod version using the in-game Mods menu. Once I'd done that, I went into one of my save files and it still wasn't working...

Finally, I found the command which disables and enables the creative mod, doing this made the build menus show up again! To disable the mod you can do that through its menu in game, then to re-enable it the command was /c remote.call("creative-mode", "enable")

Hope that fixes it for you!

4 years ago

Thanks! Disabling through the Creative Mod Admin setting screen and then running the enable command solved the problem.
BTW, I don't know how to set this to discussion to "Bug" (or if it is), sorry.

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