Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

b Random item source not working?

4 years ago

i'm running Factorio 0.18.36, and Creative Mod 1.5.1

the ones on the left which i built quite a few versions ago are still running. pasting a copy on the right they don't seem to work.

https://imgur.com/a/Xj1P5v3

blueprint of the working one. using the blueprint doesn't generate items.

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thanks

4 years ago

i just noticed the working one says "Low power" under 'Status'. the non-working ones ironically says "Working" under 'Status'.

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