Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

i Suggest Infinite technology for testing purposes

4 years ago

Hello,

since i mostly use creative mode/mod to test, tweak or optimize my blueprints or ideas for different setups, i came to a point where i miss an infinite technology (like a "void" research) to test how my lab setup can keep up with the science i feed them with.
any chance such thing can be implemented?

greets.

4 years ago

I'll see what I can do! :)

4 years ago

thank you! ^.^
will test it soon.

4 years ago

Please remove the infinite technology from non creative games, I found that it still is there when disabling creative mode for the map.

4 years ago

The void research will also be disabled when you disable creative tools recipes in version 1.6.0!
Have fun! :)

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