Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
11 days ago
0.17 - 2.0
102K
Cheats

b Crash with 18.13

4 years ago

Error from log.

Error PrototypeLoader.cpp:90: Error loading prototype, used default instead: Error while loading gui-style prototype "default" (gui-style): Parent style not found: creative_mode_tile_slot_selected_style.
Modifications: core › Blueprint Flip and Turn › Creative Mod › Induction Charging
33.875 Error PrototypeLoader.cpp:96: Modifications: core › Blueprint Flip and Turn › Creative Mod › Induction Charging
33.878 Error ModManager.cpp:1471: Failed to load mod "Induction Charging": Error while loading gui-style prototype "default" (gui-style): Parent style not found: creative_mode_tile_slot_selected_style.
Modifications: core › Blueprint Flip and Turn › Creative Mod › Induction Charging

4 years ago

I've noticed it takes a bunch of other mods with it (but those other mods do work so long as Creative Mod is disabled):
• Actual_Craft_Time (0.4.6)
• MaxRateCalculator (3.2.32)
• Mining_Drones (0.3.14)
• Renamer (2.1.4)
• creative-mod (1.3.2)

4 years ago

Getting the same error. As a test, I disabled all other mods, restarted, and then enabled Creative Mod on it's own, and still get the error:

1.478 Checksum for core: 2748283409
1.478 Checksum of base: 119980786
1.478 Checksum of creative-mod: 10994658
1.533 Error PrototypeLoader.cpp:90: Error loading prototype, used default instead: Error while loading gui-style prototype "default" (gui-style): Parent style not found: creative_mode_tile_slot_selected_style.
Modifications: core › Creative Mod
1.533 Error PrototypeLoader.cpp:96: Modifications: core › Creative Mod
1.534 Error ModManager.cpp:1471: Failed to load mod "creative-mod": Error while loading gui-style prototype "default" (gui-style): Parent style not found: creative_mode_tile_slot_selected_style.
Modifications: core › Creative Mod

4 years ago

yep, same error here

4 years ago

Should be fixed with the 1.3.3 update! :)

4 years ago

Can confirm working for me again :-) Thanks!!

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