Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
4 months ago
0.17 - 1.1
80.7K
Cheats

b Cross Incompatibility with Armoured Biters

4 years ago
(updated 4 years ago)

Mods:
ArmouredBiters_0.18.1
creative-mod_1.3.1

Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: ArmouredBiters/graphics/icons/behemoth-armoured-biter.png

Link to the report in the other mod:
https://mods.factorio.com/mod/ArmouredBiters/discussion/5e5a708906acef000d0cf3d0

4 years ago

Should be fixed in version 1.3.2

This thread has been locked.