63.529 Error AtlasSystem.cpp:1499: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Natural_Evolution_Buildings/graphics/icons/behemoth-biter_32.png; mods: creative-mod
63.650 Parallel Sprite Loader initialized (threads: 0)
63.657 Crop bitmaps for minimal mode.
63.657 Initial atlas bitmap size is 16384
63.657 Created atlas bitmap 2048x624 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
63.661 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
63.669 Parallel Sprite Loader initialized (threads: 15)
63.703 Sprites loaded
63.715 Generated mipmaps (5) for atlas [0] of size 2048x624
63.715 Custom mipmaps uploaded.
63.717 Warning ControlInputValue.cpp:273: Unknown control input string "Control + F"
63.718 Custom inputs active: 60
63.719 Factorio initialised
63.724 Mods to disable:Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Natural_Evolution_Buildings/graphics/icons/behemoth-biter_32.png
Mods to be disabled:
• creative-mod
102.728 Info AppManager.cpp:1217: Restarting Factorio
102.731 Quitting: user-quit.
102.920 Steam API shutdown.
102.943 Goodbye
Natural evolution buildings runs fine until this mod is enabled.