Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
4 months ago
0.17 - 1.1
80.1K
Cheats

b Compatability crash

4 years ago

63.529 Error AtlasSystem.cpp:1499: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Natural_Evolution_Buildings/graphics/icons/behemoth-biter_32.png; mods: creative-mod
63.650 Parallel Sprite Loader initialized (threads: 0)
63.657 Crop bitmaps for minimal mode.
63.657 Initial atlas bitmap size is 16384
63.657 Created atlas bitmap 2048x624 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
63.661 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
63.669 Parallel Sprite Loader initialized (threads: 15)
63.703 Sprites loaded
63.715 Generated mipmaps (5) for atlas [0] of size 2048x624
63.715 Custom mipmaps uploaded.
63.717 Warning ControlInputValue.cpp:273: Unknown control input string "Control + F"
63.718 Custom inputs active: 60
63.719 Factorio initialised
63.724 Mods to disable:Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Natural_Evolution_Buildings/graphics/icons/behemoth-biter_32.png

Mods to be disabled:
• creative-mod
102.728 Info AppManager.cpp:1217: Restarting Factorio
102.731 Quitting: user-quit.
102.920 Steam API shutdown.
102.943 Goodbye

Natural evolution buildings runs fine until this mod is enabled.

4 years ago

Should be fixed in version 1.3.2.

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