Creative Mod

by jodli

Based on the old Creative Mode mod created by Y.Petremann, then patched by Pac0master, and also the Test Mode mod created by rk84. By enabling Creative Mode in the game, you can access objects that can generate unlimited items, fluid or energy, or nullify them. Perfect for testing purpose or making initial setup for games. Quick patch for 0.16 until an official release - everything should work now. Quick patch for 0.17 until an official release - if ever...

Content
3 months ago
0.17 - 1.1
79.6K
Cheats

g Option to restore vanilla

5 years ago

Please include an option to restore everything to vanilla!

I thought that just disabling the mod would do just that, but no, the cheats and other config stay! So a menu option to restore would be very important!

5 years ago

you can deactivate the cheats with the mod. reach distance, run speed etc.

5 years ago

Yes but it still keeps with a lot of trash slots... that kind of config, could it reset when you "disable all" ?

5 years ago

?

5 years ago

There is an option to reset all technology so that trash slots are no longer researched. Cheats > Team cheats > Your/All teams > press technology "reset all" button next to the "unlock all" button.

5 years ago

yeah but I don't want to reset all technologies... thing is after installing the mod I've got much more trash slots than I used to. This is what I need reset back to how it was.

5 years ago

?

5 years ago

Hey!
You could always not click the "Unlock all technologies" button or save it to another savefile if you want to continue to play normally on that world.

5 years ago

Could you put an option or perhaps the "restore all default" which would restore the trash slots and everything else to default?

5 years ago

There's no default with the trash slots. It depends on the level of tech you have researched in the tree.
To fix your problem you can first reset all your technologies and then use the instant research to get back all the technologies you have already researched in the normal game.

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