Perhaps I'm not understanding how this mod is supposed to work, or perhaps when you mention "assembly machines" you do just mean assembly machines, but could this mod be used to make dynamic smelting setups?
I know I can use vanilla circuitry to control when furnaces and machines are turned on dynamically, but what I really want to do is have a unified smelting/processing area that has machines/smelters that change their recipe on demand, maximizing infrastructure utility and up-time. Also with things like the Angels Ores mod, being able to have a setup that can be programmed to switch to a specific method of crushing/sorting/floating etc with latches to control factory supplies would be really amazing.
When I've tried this mod in the past I could only make it work with assembly machines... is it possible to make it work for all entities? Specifically the bobs mods chemical furnaces, which require a set recipe, or the angels refineries and other entities.
Thanks!