Crafting Proficiency


Earn bonus productivity over time just by making stuff! This mod finds all recipes (including modded) that allow productivity and have one product, categorizes them by product, and adds hidden technologies for each. Each technology has a threshold that when reached adds a 10% boost to its recipes' productivity. Startup settings determine whether you'll earn bonuses in the early, mid, or late-game, but you won't achieve the highest bonuses until you craft millions of products.

Tweaks
12 hours ago
2.0
148
Manufacturing

Changelog

Version: 0.0.3
Date: 04. 18. 2026
  Bugfixes:
    - Fixed crash when generating technologies for recipes results containing no 'amount' field.
    - Fixed mod technology icons being gargantuan in research queue GUI.
Version: 0.0.2
Date: 04. 11. 2026
  Features:
    - Added a startup setting for crafting thresholds that must be met before proficiency bonuses are awarded, with three options: Lazy Bastard, Engineer, and Megabaser.
      As before, when loading a save game the bonuses are retroactively applied based on the [now user-selected] thresholds.
  Balancing:
    - The former crafting thresholds are now the Megabaser thresholds.
    - The Engineer thresholds are half that of Megabaser.
    - The Lazy Bastard thresholds are an eighth that of Megabaser.