Crafting Efficiency


Adds technologies to increase the productivity of some recipes

Content
3 days ago
1.1 - 2.0
7.04K
Manufacturing

b Bug with startup settings

1 year, 2 months ago
(updated 1 year, 2 months ago)

Hi, i found a bug when changing startup setting or adding a new mod - every efficient recipe is added to my crafting, so there are all the different tiers and its a mess. I suspect it has something to do with being out of date because it used to work really well. Any help would be appreciated, thanks

1 year, 1 month ago

Hi, there is an know issue, it not depend from the out of date, but when you change a startup-settings or add/remove a mod, factorio reset all recipe attributes from the tech and this cause the visibility of the older recipe, in the past i already fixed this bug with a script that run when mods or startup-setting are modified but idk why it now doesn't work.

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