Adds technology to increase the efficiency of some recipes, auto updates recipes in assembly machines and adds a function for modders to add efficiency recipes for their items
Hi, i found a bug when changing startup setting or adding a new mod - every efficient recipe is added to my crafting, so there are all the different tiers and its a mess. I suspect it has something to do with being out of date because it used to work really well. Any help would be appreciated, thanks
Hi, there is an know issue, it not depend from the out of date, but when you change a startup-settings or add/remove a mod, factorio reset all recipe attributes from the tech and this cause the visibility of the older recipe, in the past i already fixed this bug with a script that run when mods or startup-setting are modified but idk why it now doesn't work.