Crafting Efficiency


Adds technologies to increase the productivity of some recipes

Content
a month ago
1.1 - 2.0
8.29K
Manufacturing
Owner:
Grifonice99
Source:
https://github.com/Grifonice99/crafti...
Homepage:
https://github.com/Grifonice99/crafti...
License:
GNU GPLv3
Created:
3 years ago
Latest Version:
0.2.20 (a month ago)
Factorio version:
1.1 - 2.0
Downloaded by:
8.29K users

Crafting Efficiency

Adds technologies to increase the productivity of some recipes

Features

  • Each completed technology gave a 5% (some tech might have a different productivity) bonus on the respective recipe.
  • Setting to bypass the 300% productivity cap (default off).
  • Allow to others mods to add/modify their own productivity with CE_Add_Recipe and CE_Insert_recipe (to see how to use it, please check here).

The Story

Originaly started as Crafting Effiencncy Forked a porting of Crafting Efficiency from factorio 0.18 in factorio 1.0 to use with my friends but with bugs and a complex codebase to start working on.
And so i started to work on a new mod from scratch based on the same concept but with a total different implementation. and so this mod was born.

It's still not perfect and i will continue to work on it and any type of suggestion it's appreciated.