Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.1 Date: 2023-03-19 Features: - Added a new command to spawn biters around a player every n seconds: /spawn_biters_interval <player_name> <qty> <interval>. Changes: - Refactored spawn_biters.spawn_interval() function to use a global table for storing active intervals. - Updated the on_nth_tick event handler to process the global intervals table and spawn biters accordingly. Bugfixes: - Fixed the issue with the command not working due to an incorrect event handler. Info: - Improved support for repeated spawning of biters in the specified intervals.
Version: 0.1.0 Date: 2023-03-19 Features: - Initial release of the Coyote Katana mod by ptx0. - Adds custom spawn_biters command to spawn modded or vanilla biters, spitters, and worms near a player. - Fallback to vanilla Factorio worm, biter, and spitter types if the modded variants aren't available. - Error handling and informative messages using game.print() for better user experience. Changes: Bugfixes: Info: - Tested and compatible with Factorio version 1.1.