Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.1
Date: 2023-03-19
Features:
- Added a new command to spawn biters around a player every n seconds: /spawn_biters_interval <player_name> <qty> <interval>.
Changes:
- Refactored spawn_biters.spawn_interval() function to use a global table for storing active intervals.
- Updated the on_nth_tick event handler to process the global intervals table and spawn biters accordingly.
Bugfixes:
- Fixed the issue with the command not working due to an incorrect event handler.
Info:
- Improved support for repeated spawning of biters in the specified intervals.
Version: 0.1.0
Date: 2023-03-19
Features:
- Initial release of the Coyote Katana mod by ptx0.
- Adds custom spawn_biters command to spawn modded or vanilla biters, spitters, and worms near a player.
- Fallback to vanilla Factorio worm, biter, and spitter types if the modded variants aren't available.
- Error handling and informative messages using game.print() for better user experience.
Changes:
Bugfixes:
Info:
- Tested and compatible with Factorio version 1.1.