Concreep Redux

by utoxin

Automated concrete placement and upgrading for Factorio 2.0. Your roboports automatically tile and upgrade floors (stone brick → concrete → refined concrete) within their construction areas. Features multiple tiling modes including pattern replication, construction/logistic area differentiation, and automatic obstacle clearing. Set it and forget it – your factory floor tiles itself as you expand!

Utilities
2 months ago
1.1 - 2.1
5.36K
Logistic network

b An error when changed option

2 years ago

Part of the surface in my game is covered with stone blocks, part with concrete using your mod. I wanted everything to be covered with stone, and I will make concrete paths myself. I tried to switch the settings as in the screenshot, but when I select the checkbox "Tiles per coverage type" the game crashes with the error
Unknown item name: brick
stack traceback:
[C]: in function 'get_item_count'
concreep-redux/logic/creep_logic.lua:332: in function 'area_tile_creep'
concreep-redux/logic/creep_logic.lua:143: in function 'creep'
concreep-redux/logic/creep_logic.lua:51: in function <concreep-redux/logic/creep_logic.lua:23>

2 years ago

Interesting. They must have changed the item name of bricks. I'll fix this after work this evening.

2 years ago

Thanks :) I'll be wait :))

2 years ago

Working on it now. That issue may have pre-dated 2.0. Guess I know how many people are using the tiles-per-area feature. :)

2 years ago

One thing to note: The roboports won't (currently, anyway... new feature idea) replace existing concrete/refined concrete with bricks, so areas you already tiled with those won't get 'downgraded'.

2 years ago

One thing to note: The roboports won't (currently, anyway... new feature idea) replace existing concrete/refined concrete with bricks, so areas you already tiled with those won't get 'downgraded'.

no problem, I'll do it myself :)))

2 years ago

Thanks!

2 years ago

If I understood correctly, then when the checkbox is disabled, the mod simply lays the best of the available foundations, right?
I had to greatly increase the minimum value of "reserve" so that the mod would lay brick instead of concrete :)

2 years ago

Yeah. When you're in 'normal' mode it just tries to put down the best it has, and possibly upgrade what's there if you have those options on. The tile-per-area lets you restrict it to a lower-tier tile.

2 years ago

Ok, it works now, thanks!!

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