Roboports automatically place and upgrade concrete within their reach. Fixed to exclude agriculture tower areas.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Map generation and terrain modification.
Related to roboports and logistic robots.
Does this need vanilla roboports? i am using pyanodons, and there are only modded ones
Edit: tried it out and its slow, since i have a lot but it seems to work
You can increase the number of roboports looked at per cycle, at the cost of more cpu usage.