This can only by fixed by Wube. If you enable debug overlay and enable "group" and "order" overlays, you will see that spawned biters do have order to move/attack, but they don't do this. BUT, also, sometimes, their group gets disbanded, but in this case they should just roam around, and not stay still. I tried to fix this multiple ways, but nothing seems to work.
What i noticed though, is that this happens only if you have considerable amount of biters on map already attacking your fortifications.