Attempts to shrink huge UPS impact due to spread biter bases on map
Small changes concerning balance, gameplay, or graphics.
Version: 0.0.7 Date: 2021-12-17 Changes: - Default decompress position to last known squad position rather than world origin Fixes: - If prototype of a compressed unit got removed, skip it instead of crashing
Version: 0.0.6 Date: 2021-12-17 Fixes: - Revise order issuing logic when decompressing squads
Version: 0.0.5 Date: 2021-12-17 Fixes: - More pcalls with debug output in game log
Version: 0.0.4 Date: 2021-12-17 Fixes: - pcall the group.add_member because either group.add_member or LuaEntity.valid seems to be dumb ("Given entity doesn't exist anymore" crash)
Version: 0.0.3 Date: 2021-12-16 Additions: - Enable setting - Right away setting - Only enemy setting Fixes: - Removing a surface with compressed biter squads in it cause hard crash (potentially)
Version: 0.0.2 Date: 2021-12-16 Features: - If Rampant is installed, remove it's squad settings max values
Version: 0.0.1 Date: 2021-12-16 Features: - Initial working version