Compact Recipe Pins

by Shemp

Press Z to store recipes and Factoriopedia concepts in a Favourites panel, reminiscent of NEI and The Planet Crafter.

Utilities
a day ago
2.0
309
Manufacturing

Changelog

Version: 0.2.10
Date: 2016-02-01
  Changes:
    - Pipette on recipe machine now gives a blueprint for all machines.
  Compatibility:
    - Moved preferred recipe tables into "mod-data" at the prototype stage.
    - Removed addPreferredRecipe functions from the remote interface.
    - Remote interface version is now 2.
  Bugfixes:
    - Copy/Paste now respects allow_copy_paste and recipe_locked properties.
    - Mini-recipe tooltips now account for extra_count_fraction property.
    - Fixed a crash when creating quality mini-recipes.
    - Mini-recipe tooltips now round to 1 decimal place.
Version: 0.2.9
Date: 2016-01-17
  Minor Features:
    - Added a setting to disable non-trivial recipe associations for items and fluids.
  Changes:
    - Tweaked the Tips & Tricks simulations and recipe lookups to work with Industrial Revolution 3.
  Scripting:
    - Added getCopiedRecipe function to the remote interface, for other mods which want to integrate recipe paste functionality.
Version: 0.2.8
  Minor Features:
    - Using "Paste recipe" while hovering over the player character will add a logistic request group for the recipe's ingredients. You can do this multiple times in a row to increase the multiplier.
  Changes:
    - Tweaked some Tips & Tricks simulations to show the new features.
Version: 0.2.7
  Bugfixes:
    - Fixed a crash when pasting recipes into ghost assembling machines.
Version: 0.2.6
  Major Features:
    - Added a help section to Tips & Tricks, with simulations. I can't guarantee that this will work with every mod.
  Changes:
    - Pipette on a recipe machine now creates a temporary blueprint instead of adding to the clipboard history.
  Bugfixes:
    - Stopped printing the "No items for crafting" message when CursorEnhancements handles a Quick-craft at low ingredient counts.
Version: 0.2.5
  Minor Features:
    - Added a shortcut button which does the same thing as Toggle Banish.
Version: 0.2.4
  Minor Features:
    - Added a setting to hide the Surfaces list from Remote View if the CRP panel is showing.
  Changes:
    - You can pin the item in your hand if you're hovering over a mod GUI.
    - Clarified some tooltips.
  Bugfixes:
    - Fixed some artifacts in the mini-recipe background.
Version: 0.2.3
  Changes:
    - Removed the dependency on "cycle-quality-on-clipboard".
    - Made the "Add Pin" keybind more flexible about requiring an empty hand in some contexts.
  Bugfixes:
    - Fixed delete not working on some types of Pins. You will need to delete all Pins with Ctrl+Click if you still have bugged pins.
Version: 0.2.2
  Changes:
    - Cycle Quality on blueprints function has been split out into its own mod, which CRP now depends upon.
  Bugfixes:
    - Fixed item duplication in some more obscure cases when using Copy/Paste.
Version: 0.2.1
  Minor Features:
    - The insertion order of new pins and mini-recipes can be changed in Settings.
  Bugfixes:
    - Copy/Paste no longer crashes on requester chests.
Version: 0.2.0
  Major Features:
    - Mini-Recipes now support Quality, just like Pins do.
    - This is a breaking change and will reset the panel.
  Minor Features:
    - Cycle quality (default Alt-Scroll) now affects clipboard blueprints with a single entity inside, to be used when pipetting recipe machines.
    - Surfaces can now be pinned.
  Bugfixes:
    - Fixed item duplication when using Copy/Paste on assemblers.
    - Copy/Paste now respects surface conditions.
Version: 0.1.3
  Minor Features:
    - Using Pipette on a machine in a Mini-recipe will create a blueprint with the recipe inside.
  Bugfixes:
    - Fixed interface.addPreferredRecipes.
    - Fixed mini-recipes being the wrong height when changing opacity.
Version: 0.1.2
  Major Features:
    - Added a setting to show compatible machines below Mini-recipes.
  Minor Features:
    - Changed the mini-recipe arrow to use an element tooltip.
Version: 0.1.1
  Major Features:
    - Added a setting to change the GUI's position.
  Bugfixes:
    - Fixed a potential crash when changing other mods' settings.
Version: 0.1.0
  Major Features:
    - Initial release.