Combinator Text

by sparr

Allows typing in text to set constant combinator signals

Utilities
3 months ago
1.0 - 1.1
307

Changelog

Version: 1.2.0
Date: 2024-09-14
  Changes:
    - Limit text field length to combinator signal count
  Bugfixes:
    - Avoid crash when entering too much text
Version: 1.1.3
Date: 2023-06-18
  Changes:
    - Improve populating text from combinator
Version: 1.1.2
Date: 2023-06-18
  Changes:
    - Spaces erase signals
    - Unknown signals are represented as underscores
    - Underscores leave existing signals
    - Signals after the length of the text are erased
  Other:
    - Add doc comments to source
Version: 1.1.1
Date: 2022-08-04
  Features:
    - Text now populated from existing combinator signals
    - Attached mod GUI to combinator GUI
    - Support for arbitrary single character virtual signals if they exist, not just 0-9 and A-Z
  Changes:
    - Removed unnecessary GUI reopen logic
Version: 1.1.0
Date: 2022-08-02
  Bugfixes:
    - Crash bug when entering/exiting editor mode
  Changes:
    - Comments!
    - Version bump to Factorio 1.1
Version: 1.0.2
Date: 2020-09-09
  Bugfixes:
    - Crash bug due to min/max typo and too-long input
Version: 1.0.1
Date: 2020-09-09
  Features:
    - GUI dialog for entering constant combinator signals as text
  Other:
    - First version!